A new month means new digital rewards for Club Nintendo members. There are four new games available for you to spend your hard earned coins on. Want to know what they are? Look in the picture above or this list right here.
Mario’s Picross – 100 coins
Starship Defense – 150 Coins
Super Mario Bros. 2: The Lost Levels - 150 coins
Balloon Fight – 200 coins
Note, that while the entry for Super Mario Bros. 2 says it’s for Wii U when you click on it you are taken to the Wii page for the game. Balloon Fight takes you to the Wii U page so it looks like those might be for different systems at the moment.
All of these games will be available until January 12th when a new batch of rewards will be made available.
One of the things you could count on if you were playing a game on the Xbox 360 was demos. Every game that was featured in XBLA required a demo. That no longer appears to be the case, as there is no distinction between retail games and downloadable games on the Xbox One. All games are treated equally and that means demos are no longer a requirement to be featured on the service.
According to Microsoft’s community guru Major Nelson:
“It is (and always has been) up to game developers to do demos for their own games. They’ll be more demos for Xbox One as the platform goes forward.”
That was always the case for retail games on the Xbox 360, but downloadable games on Xbox Live Arcade required a short demo to allow people to try out the game before buying it. It’s good to know that all games are on equal footing, especially in this day when downloadable games can be just as deep as a regularly priced retail game. It’s a shame, though, that you won’t be able to rely on trying a game out before you decide to make your purchase.
That’s right, if you haven’t already done so you need to pull out your 3DS and perform a system update. When you do you’ll now have access to the Miiverse.
The process to link your Nintendo Network ID to the 3DS is pretty simple. Just enter your NNID, your password and the email address associated with that ID and boom, you’re done. You can then head over to the Miiverse and start posting. The new icon is located on the far right of the top row of icons on your lower screen. You can access from inside games by pressing the Home button. You can also post screenshots for any of the games that currently have Miiverse support. Right now that support is a little limited as only 14 titles on the 3DS have communities. You can access Wii U communities from a button located on the bottom of the communities page and post to those from your 3DS as well.
The support isn’t fully as you cannot make friend requests or send messages directly to friends on your Miiverse friends list from the 3DS. Those features are limited to the Wii U version of the social network. You can, however, still search for users and follow them directly from the 3DS Miiverse and they’ll show up on Wii U as you would expect. You also can only have one NNID associated with a 3DS so if you have multiple people that use the same system they’ll have to post from one account.
If you’re worried about not having an internet connection to post Nintendo has thought of you as well. Miiverse on 3DS includes an offline mode where you can store up to three messages that will post as soon as you have an internet connection established. That’s good for those that might be playing on a commute and want to capture a moment to post, but currently don’t have an internet connection. Just make your post in offline mode and it will be available when you get the connection to the internet back.
There were a couple of other changes that were not talked about previously to the update. One is a slight change to how you access the camera on the 3DS. You now have to press both shoulder buttons to access the camera’s, removing any chance of accidental camera launches. The other is the removal of system transfer limits on the 3DS. You can now move data between any of your 3DS systems an unlimited number of times. The only restriction is having to wait seven days if you want to do so again. No need to worry about locking data to one system if you transfer back and forth between systems.
I spent about an hour last night after the update went live checking out different 3DS communities, chatting with friends and posting a couple of Animal Crossing screenshots. You should do the same and if you haven’t friended me or followed me on Miiverse check me out. My NNID is SmileyRyder.
Assassin’s Creed IV: Black Flag continue to expand on the game’s multiplayer portions with another set of DLC set to hit soon. This new batch of content, named Blackbeard’s Wrath, adds three new classes to the multi-player roster and they all have unique abilities. Blackbeard allows for single stroke finishing moves. The Orchid has a sword and the Jaguar has a discreet blade used to finish off enemies.
The new DLC will be available on all platforms, with the exception of Wii U, for $2.99. If you purchased the Season Pass for the game it will be available to download for no additional charge once it becomes available.
I didn’t think the lack of DLC for the Wii U edition of the game was going to be a big deal, but as more of it gets shown off I really hate that myself and other Wii U players won’t have access to it. Hopefully there will be a game of the year edition or something that will add all of this content at a later date.
If you’re trying to log onto the eShop at any point today there’s a better than good chance that you’re going to encounter error messages. That’s because Nintendo has taken the service down for maintenance that will last until 11:00pm EST tonight.
The word is that this is setting the groundwork for the announced system update that will combine eShop balances between the Wii U and the 3DS. It also appears that the Miiverse will be coming to the 3DS after the maintenance has concluded, though that has not been 100% confirmed at this point. You’ll be able to sign into your Nintendo Network ID on the 3DS for Miiverse posting and to unify your eShop balances. If you haven’t created a Nintendo Network ID at this point you’ll be able to do so on the 3DS to access these features.
Once the eShop comes back up we’ll let you know and tell you if any new features are available.
Reggie was present at the VGX awards show over the weekend to show off an upcoming Wii U game and gave out some more details to players waiting. The game in question was Donkey Kong Country: Tropical Freeze. The added details were the release date which is February 21st and the addition of a fourth playable character, Cranky Kong.
For those of you playing at home Cranky Kong is the original Donkey Kong while the character that currently holds that title is the original Donkey Kong Jr from the NES era. During game play, if you’re playing alone, Cranky will ride on the back of Donkey Kong, much like Diddy Kong does. In two player mode a second play can take direct control over him. He uses his cane in a fashion similar to Scrooge McDuck to bounce around the environment and reach areas other characters might not be able to.
Cranky Kong joins series star Donkey Kong, Diddy Kong and Dixie Kong as the four playable characters in the game.
Every week, Disney releases a new set of Toy Box levels, usually based around some sort of theme. This week’s set of releases could be the best yet for the game. It’s all about DuckTales. There are five new maps available for download on the Xbox 360, Wii U, PS3 and iPad. Here are some details just for you.
- Saving Scrooge: Find all the buttons hidden inside the Money Bins to open the Beagle Boys hideout. Then rescue Scrooge and take him to the castle.
- Scrooge’d: One epic Duck Tales race track.
- McDuck in Danger: Blast me bagpipes, Scrooge has been captured by robots! Find and rescue five Scrooges. Then a reward awaits near the stadium…
- Safe Cracking: Scrooge has locked himself in his own money bin! Find the combination hidden in Duckburg and return Scrooge to his mansion.
- Mega Gizmoduck: Blatherskite! Gyro’s robot Armstrong has gone haywire… and grown giant! Save or destroy Duckburg in this 1v1 arena.
Just head to the multiplayer section of the game and download them all. They’re free. They don’t cost you anything and you get to hang out with Scrooge McDuck toys. What’s not to like?
And in related news if you haven’t checked out Episode 191 of the Nintendo Okie Podcast or the Facebook Group this week you’re missing out on two chances to win a copy of DuckTales Remastered on Wii U.
The install base for Wii U is a detail that Reggie Fils-Aime harps on every single time someone shoves a microphone in front of his face. He wants you to know how important that Nintendo thinks the install base of the system is and how that’s going to be the thing that will eventually drive game development for Wii U. If people buy the system, developers will come. When developers come more people will buy the system and things get better and better for a console. That’s how it works. It seems like a catch-22, but one side will always have to take the initiative and Nintendo is hoping that consumers will do that with Wii U. How? By giving them great software from a first party perspective. In a recent interview with Siliconera Reggie laid out exactly what Nintendo is doing on that front.
Well, in terms of Nintendo-published titles, we’re not publishing any more Wii games—neither are we publishing any more DS games. Third parties are publishing for them – but we’re focused on driving the install base of the Wii U. From a licensing perspective, it’s tough to ignore a 100 million unit install base on Wii, and a 150 million unit install base on the DS, but from a Nintendo first-party perspective? We have to focus on driving the install base of the new platforms, because if we don’t do it, no one else will.
Nintendo generally knows that people come to their system for Nintendo titles. People buy them for Mario, Zelda, Mario Kart and Metroid. The third parties are there to supplement those titles and get some additional sales. I think at this point relying on third parties for a Nintendo console is just not something that is going to happen. They’ll give some cursory support and port games over when it is easy to do, but it’s going to be tough to get third parties to lead on Wii U. What Nintendo needs more than anything from third parties is unique titles that can only be done on their systems or titles that are exclusive to Wii U. There are some coming and those games look great, but Nintendo is going to be the driving force behind people buying Wii U and only then will you see real support from the EA’s and Activision’s of the world.