Want to play Hyrule Warriors on your 3DS? Well, you’ve still got to wait, but another musou game launches this week if you just can’t wait to hack and slash hundreds of dudes on the go. Samurai Warriors Chronicles 3 headlines this week’s Nintendo Download. The Legend of Zelda: Ocarina of Time comes to the Virtual Console on Wii U. Phoenix Wright has a couple of 3DS titles go on sale. If you’re in the competitive spirit check out new modes for Splatoon or participate in another Codename S.T.E.A.M. tournament.
Head past the break for everything coming to both the Wii U and 3DS eShops.
Continue reading Nintendo Download: Week of July 2nd, 2015
Renegade Kid have confirmed that their Metroid-esque platformer Xeodrifter will be coming to Wii U soon. They submitted the game to Nintendo for lotcheck, which means release shouldn’t be that far off. What’s more exciting is that they’re continuing to show support for cross-buy games on Nintendo platforms as they announced details for people who purchase the game.
When it launches for Wii U it will cost you $9.99. Not only does that get you the Wii U release, but you’ll also get a copy of the game on 3DS. Current 3DS owners who already have a copy of the game will receive the Wii U version for free when it launches.
This goes along with their upcoming release of Mutant Mudds Super Challenge which will also be cross-buy when it launches later this year. This is something I can fully get behind and hope we see more developers doing in the future.
I don’t know if someone just had a bunch of these GG Series games sitting on a hard drive somewhere or what, but for the third straight week we’re getting a large number of them being released for DSiWare. I didn’t know anyone was still developing ANYTHING for the DS or the DSi.
We also get the release of the next Art Academy game, this one for Wii U. Never Alone, the sidescrolling platformer history of the Inuit people hits Wii U this week. We also get the Wii U Virtual Console release of Mario & Luigi: Partners in Time, one of my favorite games of all time. Check that out, for sure if you haven’t.
Head past the break for everything else being released in the eShop for Wii U and 3DS this week.
Continue reading Nintendo Download: Week of June 25th, 2015
Following E3, there’s been a wave of negative feedback directed towards Nintendo. Ask any group about Nintendo’s Digital Event this year and the results will be mixed to say the least. Many were underwhelmed and disappointed. Some however, appear to be enraged. Much of that rage is directed towards the announcement of the new Metroid, Metroid Prime: Federation Force.
A week ago, a petition actually went up calling for the cancellation for Metroid Prime: Federation Force. It’s even seen over 20,000 signatures. Obviously this has gotten the attention of Nintendo. In a recent interview Nintendo of America President, Reggie Fils-Aime, spoke a little about the subject.
Continue reading Reggie Responds to the Negative Feedback Around Federation Force
Pixels are the building blocks of video games. Without them we wouldn’t be able to see anything we’re doing on the screen. By themselves they’re not entirely impressive or exciting. Put a bunch of them together, however, and you can get anything from Mario to Master Chief.
Life of Pixel is a game brought to us by Super Icon Games. In theory it’s simply a platformer that is similar in style to games like VVVVVV or 1001 Spikes. It’s going to test your platforming skills, your reflexes and your patience at times. In reality it’s that, but it’s also a history lesson in video game form. You play through levels based on a number of different video game consoles ranging from the black and white display of the ZX81 all the up way through the 16 bit era with the Super Nintendo and the Sega Genesis.
Continue reading Life of Pixel Review
Over the years I have played a LOT of Dr. Mario. I remember sitting around in the bowling alley arcade as a youngster playing Dr. Mario (or Ghouls & Ghosts) while my parents were bowling. I played it on the NES. I played it on Wii. I played it on Game Boy. What I’ve learned in all those years is that I’m not very good at Dr. Mario, but I still absolutely love playing it. There comes a point where the pills just come too fast for me to be able to keep up. It’s also not really changed that much over its various iterations, but Nintendo has been experimenting with the last couple of games trying to change that formula to keep it fresh. (Man there were some nice pharmaceutical references in that last sentence and I wasn’t really trying.)
Last year’s (okay, technically 2013’s, but it released on the last day of the year) Dr. Luigi game made a small change to the way that you played Dr. Mario by adding a second pill that made all your medicine look like “L” shapes. It was a small change, but it completely changed the way you had to think about playing the game. This year the new mechanic, and the subtitle to the game, is Miracle Cures. These new power ups add another element to the game that makes you rethink the way you put pieces into the playfield.
Continue reading Dr. Mario: Miracle Cure Review
During yesterday’s Treehouse Live stream on the last day of E3 Image & Form’s Brjann Sigurgeirsson announced that the company’s newest game, Steamworld Heist, will be debuting first on the 3DS. When he was asked why the game would be debuting first on that system he simply said, “”I’m proud to say it’s a matter of loyalty”. Their first game, Steamworld Dig, released first on 3DS and it was hugely successful there.
Heist is set in the same world as its predecessor, but does not feature similar game play. It’s a much different style of game. While no firm release date has been set as of yet they company is hopeful that it will be out on 3DS this Fall with other platforms coming later.