Nintendo has previously announced that they will be adding free Mercedes Benz DLC to Mario Kart 8 at some point this year, but today news came of exactly when that DLC will hit the Wii U. On August 28th we’ll get not one, but three new Mercedes Benz branded vehicles; the modern Mercedes-Benz GLA, the 300 SL Roadster from the 1950s and the legendary Silver Arrow of the 1930s. The GLA will come with special wheel options, but all three vehicles can be customized with different wheels and glider options that are available in the game.
In addition to the new vehicles there are a number of updates that will be made to the game at that same time to improve the functionality and interface of the game:
* Drivers will now have the option to display the course map on the TV screen during races.
* The order of the menu after each race will be changed to “Next Race”, followed by “Watch Highlight Reel”.
* The game will remember the most recent kart options that were selected, even if the Wii U system was powered down.
* Users will be able to change options of other players’ Mario Kart TV downloaded highlight reels, such as changing the focus to different characters or actions.
* A score screen will be added so players can see how many coins they’ve collected, the win-loss record of their online battles and their frequently used characters.
* Improved the stability of the online connection to enhance user experience during online battles.
To go along with the new drivable karts Nintendo and Mercedes have announced that between the launch of the DLC and September 23rd they will be hosting a worldwide “Mercedes Cup” tournament. You will simply need to go to the tournament section of the game in order to participate.
The update and DLC will be free for all Wii U and Mario Kart 8 owners.
Shovel Knight is out and to say it’s been a rousing success is a bit of an understatement. The positive press continues to roll in for this classic, retro-styled platformer from Yacht Club Games. While things might be looking good for the dev team things weren’t always that way.
According to a studio blog post when the game missed its original March release the company was essentially out of money to run the development. They scraped by due to stopping any unnecessary spending that wasn’t directly related to keeping the lights on or the development of the game. That meant for months the six members of the development team went without pay. You can see all of the details of the finances of the game here: http://yachtclubgames.com/2014/08/sales-one-month/.
In addition to that they also talked about the sales of the game and their early apprehension about putting so much focus on Nintendo’s platforms. Early Kickstarter backers were supporting the game on PC at a rate of about 2 to 1 over the Wii U and the 3DS combined and that had the team worried that the game might not make any money on those platforms. Once the game was released, however, they saw things balance out and it’s selling at nearly 33% on each of the three platforms it’s currently available on. As of this point the game has sold more than 180,000 copies beating out the original sales goal of 150,000. Because of that success the team has set a new goal for the game; lifetimes sales of one million units.
There are still updates to be made to the game and stretch goal features to be added so it’s not out of the realm of possibility that the game could reach that lofty goal.
If you’ve ever traded a game into Gamestop then you probably wish you could get more money for that trade-in. According to a recent report that may be exactly what’s coming as Gamestop has announced that they will be revamping their trade-in program.
Currently there is a convoluted tier system with 10 different price points for games that are traded in to their stores. The new plan that will be in place beginning on August 18th reduces that to four points. According to Gamestop documents, “With this program, we will not have complex multi-tiered trade promotions for the associates to remember and less math for the customer to understand what they are getting for their games.” This will reportedly allow for as much as up to 20% extra credit for trades.
If you’re thinking about trading some of your old library for credit to buy some new games you might want to hold off for a couple of weeks as it sounds like you’ll be getting more money out of the deal. That’s not a bad thing is it?
Nintendo hosted a Nintendo Direct presentation last night focused on information all about the upcoming action title Hyrule Warriors. The video showed off new items, details on Adventure Mode, more details about existing characters, details about DLC and even one new playable character, Ganondorf.
For starters new items that were shown off bring more familiar Zelda game play to the stage. Items like bombs allow you to blow up elements of the environment to uncover rupees, hidden passages and take out large swathes of enemy soldiers in one blow. Chain chomp acts like a large flail allowing you to swing it around your head or even use it to create an area of effect shockwave. The hookshot, a Zelda staple, gives you incredible range for your attacks and allows you to reach areas that would otherwise be unreachable. Bombchus are no longer mouse-sized but are huge and capable of some pretty sizeable destruction. Cuccoos are both a hazard and a help as they will attack players that harm them. You can use this as an advantage though as you can also have them attack enemy characters. Gold Skulltulas are also hidden throughout the environment just like they were in previous Zelda games.
Nintendo will be hosting a new Nintendo Direct next week focused on their upcoming collaboration with KoeiTecmo. New information concerning Hyrule Warriors will be announced on August 4th through their website via a new video. The video will be broadcast at 11:00pm EST. No other information about what to expect has been announced, but you can bet we’ll be following this one.
Just head on over to http://www.nintendo.com/nintendodirect to watch the video. Hyrule Warriors is set to be released in North America on Sept 26th and a few days earlier in Europe on Sept. 19th.
Nintendo has just announced the list of awards for people who have been faithfully registering their games, both physical and digital, through Club Nintendo all year. If you registered enough games to earn 300 coins then you reached Gold Status for the year. Registering enough games and taking enough surveys to earn 600 coins means you hit Platinum Status. This year Nintendo has decided everyone will get to download a game of their choice from the following list:
Super Mario Land 2: Six Golden Coins (3DS)
WarioLand II (3DS)
Donkey Kong 3 (3DS)
Zelda II: The Adventure of Link (Wii U)
Super Mario Bros. (Wii U)
Kid Icarus (Wii U)
Ice Climber (Wii U)
All of those are the Virtual Console versions of those games for their respective systems.
Mario and Donkey Kong: Minis on the Move (3DS)
Dillon’s Rolling Western (3DS)
Fluidity: Spin Cycle (3DS)
Donkey Kong Country Returns 3D (3DS)
Dr. Luigi (Wii U)
Earthbound (Wii U)
NES Remix (Wii U)
Game & Wario (Wii U)
The list of games isn’t a bad mix of old and new, but I can’t help that think it’s a little disappointing and there might be people that won’t earn a rewards because they might have every game on the list. If you get your reward let us know what you chose.
You’ve heard us talk about crazy stuff that happens in Tomodachi Life on the podcast over the last three or four weeks, but now you have the chance to try it out for yourself. Nintendo is releasing a demo of the game today that will let you get in and see just what all the zany hype is about. Chances are you’ll like the demo so much you’ll want the full game, but give it a try and see. Just head on over to the eShop and download it.
And while you’re at it, take a look at this video of some Nintendo developers singing. Who hasn’t wanted a tiny version of Miyamoto that they can carry around in their pocket and sing to them whenever they desire?