Antipole released for DSiWare back in 2011. It was also available on PC and Xbox Live Indie Games. I played it and enjoyed the heck out of it when I did. It’s a platformer that uses magnetism as a primary mechanic. It was challenging at times, but I couldn’t put it down until I was done.
Saturning Games has released a new batch of screenshots for the game, Antipole DX, that is expected to release on Wii U and 3DS sometime this Summer. In addition to the original game it will also include more levels, online leaderboards and Miiverse support.
Seriously. You need to check this out when it comes out. It’s pretty darn good.
Atlus is releasing their retro-inspired RPG Citizens of Earth next Tuesday on PC, Wii U, 3DS, PS4 and and they’re giving anyone who buys the game early a little present. If you pick up the game within the first week, or two weeks depending on platform they’re giving you a little discount. The full run down of discounts available is as follows:
Steam — Launches Tuesday, Jan. 20
20% discount ($11.99) and soundtrack download at launch for one week (through 1/27)
PS4 and PS Vita (North America) — Launches Tuesday, Jan. 20
20% discount ($11.99) for PS Plus subscribers at launch for two weeks (through 2/3)
Wii U and 3DS (North America) — Launches Tuesday, Jan. 20
20% discount ($11.99) at launch for one week (through 1/27)
PS4 and PS Vita (Europe) — Launches Wednesday, Jan. 21
Similar discounts are planned for Europe, but exact details are unknown
Wii U and 3DS (Europe) — Launches Thursday, Jan. 22
20% discount (€9,59) at launch for one week (through 1/29); people who own either version can buy the other platform at 40% discount; buy one, get the other for €7,19 for one week only (through 1/29)
To get you ready they’ve also passed along a few screenshots which you can see after the break.
Shapes of Gray is an interesting looking game concept that I’m keeping my eye on. The developer, Trent Steen of Secret Tunnel Entertainment, described the game to me as WarioWare meets Hotline Miami. I’ve also heard it described as WarioWare meets Dark Souls. Just exactly what each of those means is really hard to tell. From the video of the game I’ve seen it’s a fast paced, single screen game that looks almost like it’s played under the lens of a microscope. You play as a small grey orb and have to very quickly defeat the bigger enemy shapes on the screen by figuring out their weakness.
According to the game’s website there are hundreds of levels to play with boss battles mixed in. High score and arcade challenges will keep you coming back to try and beat your friends. The soundtrack is an electronic sort of jam by by Chicago’s indie-punktronic AndrewNee. The game is currently on Steam Greenlight and is set to come out some time in early 2015 on Steam and Wii U. I’ve been in touch with the game’s developer and look forward to an interview with him sometime soon. Until then check out the trailer and see the game in action for yourself.
For more information about the game you can visit the official website.
Nintendo hosted a Nintendo Direct presentation last night focused on information all about the upcoming action title Hyrule Warriors. The video showed off new items, details on Adventure Mode, more details about existing characters, details about DLC and even one new playable character, Ganondorf.
For starters new items that were shown off bring more familiar Zelda game play to the stage. Items like bombs allow you to blow up elements of the environment to uncover rupees, hidden passages and take out large swathes of enemy soldiers in one blow. Chain chomp acts like a large flail allowing you to swing it around your head or even use it to create an area of effect shockwave. The hookshot, a Zelda staple, gives you incredible range for your attacks and allows you to reach areas that would otherwise be unreachable. Bombchus are no longer mouse-sized but are huge and capable of some pretty sizeable destruction. Cuccoos are both a hazard and a help as they will attack players that harm them. You can use this as an advantage though as you can also have them attack enemy characters. Gold Skulltulas are also hidden throughout the environment just like they were in previous Zelda games.
A couple of weeks ago Zen Studios released the first batch of DLC for Castlestorm, called From Outcast to Savior, that added 20 new missions, new troops and a new Hero for the Royal Guard. They promised that the second batch of DLC would make its way to the console in the future and that time has arrived. Thursday, March 13th Castlestorms get a little bigger with the addition of The Warrior Queen. This additional content adds a further 20 missions and takes a look at the fate of Viking warrior Freia. New weapons like Meteor Showers, Exploding Barrels, Stormbringers, Golem Hostages, and the Frozen Swordfish add to the Vikings arsenal of weaponry as they take the fight to the armored Royals.
The Warrior Queen will be available for download from the Wii U eShop for $3.99.
Our good friend Robert Busey has been making some changes to the art direction for his upcoming PC and eShop game Sword ‘n’ Board since he first started. The main character has gotten a bit of an overhaul as have some of the other screens in the game. One of them that he sent along to us was the new look version of the title screen which he’s graciously allowed us to share with you.
What do you think? If you haven’t yet I’d highly encourage you to go back and listen to Episode 184 of the Nintendo Okie Podcast for an interview we did with Robert Busey where he talked about his inspiration for the game. He’ll be on again with us after the first of the year to talk about the progress he’s made on the game.
Yumi is a young girl traveling through a dream-like world filled with wildlife gone awry. The only tools she has at her disposal are a backpack and a fishing rod. She must use those tools to navigate through the newest release from Natsume called Yumi’s Odd Odyssey. The game, which has been available in Japan since June will be available on North America 3DS systems in January.
According to Natsume’s press release:
You’ve never played a puzzle platformer quite like this! Using her fishing hook, Yumi must make her way through a variety of levels by running, jumping, and throwing her coveted fishing line. Yumi can use her fishing line to swing between platforms, lower herself down to other ledges, and even catapult herself great distances by stretching the line to its breaking point. Its unique mechanics are sure to excite even veteran gamers of the platforming genre!
Yumi’s Odd Odyssey was originally released on the Super Famicom before later making its way to the Playstation and the Nintendo DS. It will be available for the first time in North America on the 3DS. To get you ready for the game’s release Natsume has sent a long a few screenshots to show you what you can expect.