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This Week in Nintendo History: March 13th to March 16th

March 13, 2011 1 comment

Howdy Howdy everyone and welcome to another edition of This Week in Nintendo History for the week of March 13th to March 19th. This week we’re going to see the release of a number of Pokemon titles, the knighthood one of our our favorite developers and more. Without wasting any more time let’s find out what’s happened during the upcoming week in history.

Pokemon Dash was a launch title for the Nintendo DS in both Japan and Europe, but for North America the game launched on March 13th, 2005. This pokemon themed racing game had you controlling Pikachu using the stylus on the touch screen. Different terrain types were featured in the game and would affect Pikachu in different ways, but powerups could be obtained which would let you run through those different types of terrain with no penalty. There were five main cups to be completed in the single player GP mode, but there were harder versions of those cups that could be unlocked. Pokemon Dash featured six player multi-cart play and could also connect to the GameBoy Advance versions of Pokemon Ruby, Sapphire, FireRed, LeafGreen and Emerald. This would allow you to race on tracks shaped like the pokemon that were on your different teams. The rated poorly overall with many people citing the ability only to play as Pikachu as one of the main problems of the game, the short length and the laziest use of the touch screen up to that point.

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This Week in Nintendo History: March 6th to March 12th

March 7, 2011 1 comment

Howdy Howdy everyone. It’s Monday morning. I’m guessing you want to find out what’s going on this week with past game releases and events? Then you’re in luck. I’ve got a lot of information for you to go over. We’ve got Pokemon, Game & Watch, fighting, Mega Man and much, much more. What do you say we jump right into things?

Pokemon fans love to fight. They love using those adorable pocket monsters to beat up on other adorable pocket monsters.  March 6th, 2000 saw the release of Pokemon Stadium for the Nintendo 64. This game, developed by Nintendo EAD and HAL Laboratory brought a number of popular pokemon into a fighting arena to duke it out with each other. The game was originally intended to be released on the Nintendo 64DD, but since the device ended up being a dismal failure it was transferred to the traditional N64 cartridge.

Pokemon Stadium didn’t have a traditional storyline that pokemon fans had come to expect. Instead you fought in a series of tournaments in a stadium culminating in a fight with a Gym Leader. There were a number of different cups that required different pokemon to be used. In these cups you needed to compete in a series of eight three-on-three fights. The game was also released with a transfer pak that would allow you to plug in copies of any of the Game Boy versions of the game to access additional features. Pokemon Stadium received very mixed reviews among critics.

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This Week in Nintendo History: February 20th to February 26th

February 21, 2011 Leave a comment

We’re back, yet again, to take a look at the events that make up Nintendo’s history.  This week we’ll see the release of a new Sonic game, a couple of different Game & Watch titles and some downloadable offerings.

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This Week in Nintendo History: February 13th to February 19th

February 14, 2011 1 comment

You’re here because you want to know what’s happened in Nintendo’s history.  Well, you’ve come to the right place.  This week we’ll tak about kings, WiiWare games, spies and a lot of Virtual console games.  Your week isn’t complete until we’ve had a bit of a history lesson.  So without further ado.  Let’s find out what’s happened this week in Nintendo history.

Age of Empires has been a popular real time strategy franchise.  On February 14th, 2006 Age of Empires: The Age of Kings hit the Nintendo DS in North America.  You could play through the single player campaign as one of five races; the Britons, Franks, Mongols, Saracens and Japanese.  Each army has five types of unit; infantry, cavalry, range, siege, hero, some of which are unique to each race.  The hero units are the most powerful of these units.  Battles took place on a grid with the stylus controlling most of the commands given in the game.  Play generally began in the dark ages, but you were able to advance civilization through a number of ages by meeting certain requirements.  Fans of multiplayer action were able to take the competition to your friends in wireless play using multiple DS cartridges and systems.  The Age of Kings was received positively overall with a few issues that could hamper your experience such as the game freezing, or save data becoming corrupted.

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This Week in Nintendo History: February 6th to February 12th

February 7, 2011 1 comment

Ah, it’s Monday morning once again.  History is among us and we’re here to learn about all the things that have made up the history of Nintendo.  This week we’ll get to see the release of some of the biggest releases in Nintendo history.  We’ll have kart racing, partying, drilling and much, much more.  You’re here to see the games that have come out, so let’s get to it.

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This Week in Nintendo History: January 9th to January 15th

January 10, 2011 1 comment

We’re back again for another look at some of the events that make up the history of Nintendo.  Monday is always a fun time for me.  These articles are usually a lot of fun to research.  This week we see one of the most popular games ever released on the GameCube making its debut, a Zelda game released, and much more.  We’re going to hop right into it.

Price drops are a big part of the gaming industry.  Games come down in price on a regular basis, but it’s usually a big deal when the consoles see official price drops.  January 9th, 1992 was the date that Nintendo dropped the price of both the Super Nintendo and the Game Boy in North America.  The SNES dropped in price from $199 to $179 while the Game Boy dropped from $89 to $79.

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This Week in Nintendo History: December 12th to December 18th

December 13, 2010 Leave a comment

Well, we’re back on a Monday, and just like the news for the last week there’s not much going on in the world of history.  We’ve only got three things to talk about and the biggest one is a Kirby release for the Game Boy. 

The super tough pink puff returned on December 12th, 1994 in Kirby’s Dream Land 2.  In this sequel to Kirby’s Dreamland and Kirby’s Adventure has Kirby taking on an evil being known as Dark Matter.  He’s possessed King Dedede and stolen the rainbows that connect the islands of Dreamland together and it’s up to Kirby to get them back.  This time he has three animal friends who will help him during his adventure.  Kirby’s Dreamland 2 has all the same features of the previous titles such as the ability to inhale enemies, but this time it’s compatible with the Super GameBoy giving the game a bit of a graphical upgrade if you have that device.  Kirby’s Dreamland 2 was very successful, selling over a million units worldwide.

The crew from Final Fantasy IV is back, this time in Final Fantasy IV Advance, which hit stores on December 12th, 2005.  This was a remake of the original Super Nintendo title, but featured graphical enhancements and some improvements to the game’s localization.  This new release featured two new dungeons that were not seen in the previous version as well as changes to the spell names to remove the number from the spells and giving them new names.

Our last release of the week was one of the more unique titles from the early Wii library.  Elebits was released by Konami on December 12th, 2006.  This game was what many called a first person shooter for kids.  In the game you, as a child named Kai, must find all the creatures known as Elebits hiding in various locations around your house.  In order to do this you used the Wii Remote as a Capture Gun that can moves objects in your house and collect the creatures by pointing at them.  Many of the levels were simply completed by trashing your house and finding all the creatures, but some gave you special conditions like not breaking more than a certain number of objects or keeping the noise level down below a certain point.  Many people compared the game to Katamari or Pikmin and it received fairly positive reviews.  There was a sequel to the game released on the DS.

That’s it for this week.  Not a lot happening, but it’s getting close to the holidays.  What games are you going to be playing over the Christmas break?  I’m hoping to get into Epic Mickey.  Before we leave for this week we have to take a look at the games that released outside of North America, and there are a lot of Donkey Kong games.  If you know of anything that we forgot, or that you would like to see included in a future edition of the article please let us know and we’ll make sure to get it in there as well.

December 12th

1983 – Donkey Kong Jr. Math (FAM, Japan)
2003 – Donkey Konga (GCN, Japan)
           Donkey Kong Country (GBA, Japan)

December 13th

1989 – Mega Man (NES, Europe)
2007 – Wii Zapper released (Australia)

December 14th

1991 – Yoshi (FAM, Japan)
1995 – Donkey Kong Country 2:  Diddy’s Kong Quest (SNES, Europe)
2000 – Pokemon Crystal (GBA, Japan)
2001 – Panasonic Q released (Japan)
2006 – Pokemon Battle Revolution (Wii, Japan)

December 15th

1987 – Mike Tyson’s Punch-Out!! (NES, Europe)

December 16th

1992 – Kirby’s Dream Land 2 (GB, Europe)
2004 – Donkey Kong Jungle Beat (GCN, Japan)

December 17th

1987 – Mega Man (FAM, Japan)
2009 – Nintendo Presents: Crossword Collection (DS, Australia)

December 18th

1987 – Final Fantasy (FAM, Japan)
1998 – Mario Party (N64, Japan)
            The Legend of Zelda: Ocarina of Time (N64, Australia)
2003 – Astro Boy: Omega Factor (GBA, Japan)
2009 – Nintendo Presents: Crossword Collection (DS, Europe)

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