While I would really like to have a new version of Duck Hunt complete with modern visuals (albeit cartoonish) and controls I’ll take Duck Hunt just about any way I can. I loved playing that game on the NES. Yes, I cheated many times. No I didn’t care. I was having fun.
Nintendo announced through their weekly download press release that Duck Hunt will be coming to the Virtual Console next week on Christmas Day. No word on pricing, but if they keep in line with other NES VC releases it’ll be $5-6. They are updating the controls to work on modern televisions using a Wii Remote and the Sensor Bar. That may incur a slight increase in the price, but still, it’ll be cheap.
Will you be picking up Duck Hunt? Let us know.
Whether you love them, hate them or are indifferent to them Nintendo’s amiibo line of figures have drawn plenty of attention. Samus figures with two arm cannons and Peach figures with no legs are gaining massive amounts of attention, not to mention money as they’re selling for multiple thousands of dollars on eBay.
Nintendo has announced that amiibo has started strong, in terms of sales. The initial run of figures have sold more than 700,00 units with copies of Super Smash Bros. for Wii U selling right around that same mark. It’s not all good news as sales of the previous entry in the series on Wii sold nearly twice that much in its first week on sale.
However, Nintendo feels confident going into the new year that they’re in a good position to offer their fans plenty more content. Nintendo of America’s Scott Moffitt was quoted saying, “We’re extremely confident in our holiday proposition and look forward to closing this year strong and starting 2015 with a full head of steam.”
What do you think of Nintendo’s transition from 2014 into 2015 and what are your thoughts on amiibo as a whole? Let us know.
When Super Mario 3D World was first released I was immediately taken by how much fun I was having in the game. The follow up to Super Mario 3D Land was a great fit for Wii U and the level designs were incredibly fun to explore. What I wasn’t ready for was how much fun this little, almost throw away section of the game was. The levels featuring Captain Toad were an interesting, fun change of pace to the platforming in the game. Gone were the crazy jumps, wall runs and expansive levels. In was a “hero” who was afraid of everything. A character that couldn’t jump, but you didn’t know why. Small, bite-sized levels that you flipped around like a Rubik’s Cube exploring every nook and cranny to find the perfect path to collect all of the stars in the level.
Then Nintendo went and did the unthinkable. They created a full stand-alone title based on those handful of fun levels from a “proper” Mario game. Captain Toad was announced and immediately you saw mixtures of reactions. Some people were ecstatic and thrilled over the idea of a new game based on Captain Toad. Others weren’t sure it was going to be anything worth all of the hype. I’m now 2/3 of the way through the main campaign of the game and I’ve been loving every minute of the experience. Here are five things from Captain Toad: Treasure Tracker that I’ve thought were some of the best parts of the game.
I was interested in Mario Maker when it was first announced. You were going to be able to make Mario games all on your own using assets from New Super Mario Bros. or the original Super Mario Bros. Yesterday at the Video Game Awards Nintendo announced some new details for the game that make it WAY better than it was going to be.
Originally you would create levels and use those two games assets, but the mechanics of the game were all going to use original Mario physics. It seemed weird that you were going to be able to create a game like New Super Mario Bros., but not use those mechanics. Not anymore. Nintendo announced that in addition to those two games they’ve also added assets from Super Mario Bros. 3 and Super Mario World. Not only that, but they will also have mechanics unique to those games like ground pounds, wall jumps, etc. This, I like.
Mario Maker is set to hit Wii U sometime in 2015.
Nintendo took the opportunity at the Video Game Awards last night to do something I don’t remember them doing before, premiere new information about some of their upcoming games. The first bit of information is about the new Zelda game for Wii U. First, let me say, it looks simply amazing. The world is beautiful, vibrant and full of stuff. At one point towards the end of this video Link comes across a pack of wild horses just running around in a field.
They start of the video showing off some of the height of the world and just let you take in Hyrule at sunset and it is gorgeous. They also showed off the new map navigation system that lets you set waypoints by simply tapping them on the map or highlighting them on screen. Link jumps off a cliff and uses the sail cloth from Skward Sword to get down to more level ground. Epona now also has some nice AI built in that lets you give navigation control over letting you engage fully in combat using the sword or by firing arrows from the back of the horse. While riding Aonuma jumped off Epona and Link went into a sort of bullet-time style slowdown that let him aim and fire arrows while jumping.
This footage is simply gorgeous and shows you just how beautiful the new Zelda world is going to be. It’s set to come out before the end of 2015.
Nintendo wants to give you some hands on time with many of their biggest holiday titles. Just how are they doing that? Well, they’re ramping up another Best Buy Experience. This Sunday, December 7th, head to your local Best Buy and get your chance to go hands on with a number of Nintendo titles including Captain Toad: Treasure Tracker, Pokemon Art Academy, and Super Smash Bros. For Wii U and Nintendo 3DS.
Not every Best Buy in the country will be participating. Check out this list to see if there is one in your area. If you’re in the Culver City area you’ll have the opportunity to get your picture taken with Mario. If you head to one of these events drop us a line and let us know what you thought of the games and the experience.
Teslagrad is a fun puzzle-platformer developed by Rain Games that was released on Wii U earlier this year. You play as a young Nikola Tesla and use the power of magnetism and electricity to solve puzzles in a huge, side-scrolling open-world style environment. If you haven’t played it I suggest you check it out. It’s a lot of fun.
Rain Games today announced that the game will be heading to Playstation platforms and Steam later this year in Europe. You’ll have to wait until early 2015 to play it on PS3/PS4/Vita in North America. The cost will run you around $15. It is cross-buy on Playstation systems so buying it once will get you access to the game on all three systems. I asked the developer about cross-save, but was told they would have to get back to me with that information.
In addition to being available on digital platforms they also announced that all systems would be getting a retail version of the game launching around the same time, including Wii U. I was told that it will be a little more expensive than the digital versions, but pricing for the retail version is not available at this time.