Every week, Disney releases a new set of Toy Box levels, usually based around some sort of theme. This week’s set of releases could be the best yet for the game. It’s all about DuckTales. There are five new maps available for download on the Xbox 360, Wii U, PS3 and iPad. Here are some details just for you.
- Saving Scrooge: Find all the buttons hidden inside the Money Bins to open the Beagle Boys hideout. Then rescue Scrooge and take him to the castle.
- Scrooge’d: One epic Duck Tales race track.
- McDuck in Danger: Blast me bagpipes, Scrooge has been captured by robots! Find and rescue five Scrooges. Then a reward awaits near the stadium…
- Safe Cracking: Scrooge has locked himself in his own money bin! Find the combination hidden in Duckburg and return Scrooge to his mansion.
- Mega Gizmoduck: Blatherskite! Gyro’s robot Armstrong has gone haywire… and grown giant! Save or destroy Duckburg in this 1v1 arena.
Just head to the multiplayer section of the game and download them all. They’re free. They don’t cost you anything and you get to hang out with Scrooge McDuck toys. What’s not to like?
And in related news if you haven’t checked out Episode 191 of the Nintendo Okie Podcast or the Facebook Group this week you’re missing out on two chances to win a copy of DuckTales Remastered on Wii U.
The install base for Wii U is a detail that Reggie Fils-Aime harps on every single time someone shoves a microphone in front of his face. He wants you to know how important that Nintendo thinks the install base of the system is and how that’s going to be the thing that will eventually drive game development for Wii U. If people buy the system, developers will come. When developers come more people will buy the system and things get better and better for a console. That’s how it works. It seems like a catch-22, but one side will always have to take the initiative and Nintendo is hoping that consumers will do that with Wii U. How? By giving them great software from a first party perspective. In a recent interview with Siliconera Reggie laid out exactly what Nintendo is doing on that front.
Well, in terms of Nintendo-published titles, we’re not publishing any more Wii games—neither are we publishing any more DS games. Third parties are publishing for them – but we’re focused on driving the install base of the Wii U. From a licensing perspective, it’s tough to ignore a 100 million unit install base on Wii, and a 150 million unit install base on the DS, but from a Nintendo first-party perspective? We have to focus on driving the install base of the new platforms, because if we don’t do it, no one else will.
Nintendo generally knows that people come to their system for Nintendo titles. People buy them for Mario, Zelda, Mario Kart and Metroid. The third parties are there to supplement those titles and get some additional sales. I think at this point relying on third parties for a Nintendo console is just not something that is going to happen. They’ll give some cursory support and port games over when it is easy to do, but it’s going to be tough to get third parties to lead on Wii U. What Nintendo needs more than anything from third parties is unique titles that can only be done on their systems or titles that are exclusive to Wii U. There are some coming and those games look great, but Nintendo is going to be the driving force behind people buying Wii U and only then will you see real support from the EA’s and Activision’s of the world.
Mutant Mudds Deluxe is coming to PSN on December 17th for $9.99. The enhanced version of the original game features new levels and Granny as a playable character. The game will feature cross-buy for PS3 and PS Vita when it releases in a couple of weeks. It will also feature cross-save functionality so no matter where you are you’ll be able to continue right where you left off.
Mutant Mudds 2 has been talked about a few times by Renegade Kid over the last few months. The follow up to the highly successful platformer which began life on the 3DS has now been announced to be delayed. Jools Watsham announced recently that they were temporarily putting Mutant Mudds 2 on hold to complete work on other projects including two upcoming 3DS games, Treasurenauts and Cult County. Treasurenauts, another side scrolling platformer, which features a Mudds hero Maxwell, will be available early in 2014 with the latter game coming a few months after that. Speaking on the delay, Renegade Kid co-founder Jools Watsham told me:
The delay of Mudds 2 is in no way a shift away from the title. We’re super excited about Mutant Mudds 2 and eager to jump back into it. We just want to focus all of our attention on Treasurenauts and complete that game before turning all of our efforts to Mutant Mudds 2.
In addition to those titles he also mentioned another 3DS title would be announced with an expected release sometime around the middle of 2014. Just what that game is at this point is anyone’s guess. He’s a tricky man.
If you’re worried about not getting more Mutant Mudds action have no fear the 3DS release of the game will be getting a free update “sometime in 2014” that will add more content to the already fantastic game.
While many critics of Nintendo continue to talk about the failure of Wii U, the sales continue to slowly creep up. It has been reported in Japan that the system has seen improvement in the number of units sold for a second week in a row. Last week the system sold just over 21,000 units. This week sales numbers show an improvement of over 7,000 units with 28,518 units sold.
It’s a modest gain, but it’s still a gain and Nintendo must be happy about that. The Wii U was the second best-selling system in Japan during the week, behind the 3DS, selling more than the Xbox 360 and the PS3. The two newest consoles from Microsoft and Sony aren’t available in Japan yet and won’t be until after the first of the year.
Kept you waiting, huh? Behold the return of MHOG! Our heroes have come back stronger than you can possible imagine. We have almost all made it to HR5 or beyond, we see the appearance of the Nargacuga, and we didn’t even need to summon our Megazord. Could you see us trying to pilot a mech like the Megazord? It would be so awesome, but honestly I don’t think we would be able to agree who gets to control which arm or leg.
Tony – Niklaus
Ethan – Shiomi
Gary – Amras
Federico – Fedorenko
Do you want to join in the hunts? Just send an email to podcast@nintendo-okie letting us know you would like to be a part of the show. We’ll let you know when we’re recording the next episode. If you just want to hunt with us that’s always welcome. You can usually find one or more of us pretty easily.
Oh how I love Michael Pachter quotes. Every month he talks about how Nintendo is failing. This time he talks about the attitudes of Nintendo executives. For years he’s been harping on the need for Nintendo to have an HD Wii. When Nintendo delivered he continued to talk about how it’s too little, too late. Nintendo’s doomed. We get it. What’s on the menu this month, Mr. Pachter?
“They steadfastly refuse to consider that the product is not interesting to consumers. They will fail to hit 9 million, and they will likely miss their profit goals.” – Michael Pachter
Many analysts also chimed in saying that Nintendo will fall short of their 9 million Wii U units sold for the fiscal year and will instead see somewhere between six to six and a half million units sold. Eiji Maede of SMBC Nikko also had a simliar quote.
“Wii U has become a game console only for Nintendo fans. Wii U needs groundbreaking software to draw casual and hardcore gamers. It’s going to be difficult for Nintendo to sell 9 million Wii U consoles this fiscal year. Iwata needs to plan what to do next year if the performance this year isn’t good.”
Is Nintendo in trouble? Not by a long shot. Is the Wii U failing? That depends on your definition of failing. Is it selling as well as Nintendo hoped? That can’t be argued. It continues to fall short of the goals they’re setting, but it’s not failing. Unless it sells less than the Virtual Boy I don’t think it can be considered a failure.
In the form of a new challenge map. Beginning on December 3rd players will be able to access a new challenge map for Batman: Arkham Origins. This new DLC takes place before Bruce Wayne ever wore the iconic suit and sees him heading to the Paektu-San Mountains of North Korea. You’ll get access to four new challenge maps and two new skins, Initiate Bruce Wayne and Vigilante Bruce Wayne.
The DLC will be available for $6.99 on the PlayStation®Network, Xbox LIVE online entertainment network from Microsoft, Steam and Nintendo eShop. Players who have purchased the Season Pass will have immediate access to it as soon as it’s available.
Batman has been around the block a few times. His story has been told and retold in numerous different forms of media from comic books to movies, television to video games. There are plenty of ways to get your Dark Knight fix. For the last few years Warner Bros. has been publishing games based on this iconic comic book character and now their take on Batman is going back in time to tell the beginnings of his story. Warner Bros. Montreal is taking over the development duty from previous developer Rocksteady Studios and is telling a story from the first year of Batman’s career as a crime fighter.
What You Need to Know
Batman: Arkham Origins takes place early in the life of Batman. He hasn’t been on the job very long, but he’s already making waves. A mass breakout of Blackgate Prison takes Batman around the city taking out various villains. Along the way Batman learns that Black Mask has hired eight assassins to take out Batman on Christmas Eve for a reward of $50 million. Batman villains such as Deadshot, Deathstroke, Copperhead, Shiva and Killer Croc all try to claim this bounty. Meanwhile other Batman villains like Penguin, Anarky and Mad Hatter are making things difficult elsewhere in the city. Batman must use everything at his disposal to stop these villains and make sure he can survive the night. He’ll have help along the way, though.
Christmas time is approaching rapidly and some of you out there may still need a gift to give that special video game player in your life. Well, you’re in luck. Capcom has been nice enough to provide us with three copies of DuckTales Remastered on Wii U to give to our community. You’re going to have three different chances to win a copy of the game and I’m going to tell you how to do that right now. The contest is open to anyone living in North America. You don’t even technically need to own a Wii U, but you won’t get much out of the game if you can’t actually play it.
#1) Check us out on Twitter. Between now and Monday all you need to do is follow us on Twitter and respond to our post asking you what your favorite Disney movie or TV show is. Use the #DuckTalesWin so that we can be sure to notice your responses. We’ll announce the winner on Monday via Twitter.
#2) Check us out on Facebook. Join the group. On Monday I will be putting up a post that you’ll need to respond to. We’ll announce the winner of that giveaway through our Facebook group.
#3) Listen to the podcast. On Episode 191 of the Nintendo Okie Podcast, which will be released on Dec. 2nd we’ll be holding a mini-version of the Question Block. There will be three questions for you to answer. Each correct answer will give you an entry into the drawing for the third copy of the game. The winner will be announced on Episode 192.
Regardless of how you enter all copies of the game should be arriving in the mail in time for Christmas. You can enter any and all of the contests, but you can only win once. Also, pass along the details of all of the contests to your friends. The more entries and interest we have the more often we can do things like this.
A couple of weeks ago Nintendo announced that the Youtube app on Wii U would be getting an update, and sure enough it’s here. I loaded up the Youtube app today and was greeted by an update. I let it do it’s thing then I grabbed the iPod and recorded a quick video of what it can do.
You can now watch videos on the Game Pad and search while watching a video in progress. You can only search on the Game Pad now. When searching the TV just displays a Youtube logo. It’s nice to have this feature as we actually use the Youtube app a lot in the living room.