A blast from the past for this week’s Go Round of Intellivision Lives! for the GameCube. Y’all know I love old games and have wanted to start an Intellivision collection for a long time. I think these games should be played on the original hardware since, as you will soon see, ports of these old games don’t work too well.
There have been a number of different systems throughout the years. Some have been more successful than others. I don’t think there is any question that a system like the NES was far more successful than the Nintendo 64 in terms of sales; both of those being Nintendo systems. Some companies, like Apple, have tried to get into the home console business found it hard to capture mainstream appeal. Sega was once a hardware manufacturer before finally having to bow out due to dwindling sales. Sometimes companies like Microsoft jump into the business and surprise you. Our question this week is this. Is there one system you thought either, didn’t live up to the hype, was less successful than you think it should have been or didn’t deserve the praise it got?
The Wii Virtual Console service was a feature that was really promising in the beginning. The ability to have all of your classic games in one place, with no worry of loss, was something people desired for a long time. The VC’s library of classic games was good but there were some notable absences. The 3DS is continuing that trend and we know that current VC downloads on Wii will be able to carry over to the Wii U.
Nintendo has announced the Wii U will not be backwards compatible with GameCube games. Not surprising considering most systems don’t have that much compatibility for classic titles. Most likely they will make GameCube games available for purchase through the Virtual Console. Nintendo hasn’t confirmed this but at least one source is saying that it’s going to happen. I will not be surprised by this at all and would welcome it as there are a lot of GameCube titles that I just don’t have anymore or never got to play. As long as the library continues to grow, and doesn’t get neglected like it did on Wii, it could be a glorious thing.
There are some things that need to be worked out, like having all of these games tied to a single username and whether or not you’ll be able to move them to the GamePad and play them off screen. You’ve also got the unusual button layout to contend with. Granted, the Wii U GamePad and the Pro Controller both have all the necessary buttons, but muscle memory will have you wanting to press things that just aren’t there. Perhaps some third party will release a GameCube styled Pro Controller.
Someday, we have to figure out how to play this game. That day is not today. 15 minutes is not enough time to figure out the most complicated game in the world. Disney’s Party for the GameCube is so confusing, not even NASA has figured it out. In fact, part of the programming code for Disney’s Party is an undecipherable message we received from space. Perhaps this code is the answer to world peace. We should really figure out how to play this game.
Why did we decide to play this game? Because you asked for it. Or rather The Gameanater did. So here it is, Shadow The Hedgehog for the GameCube. You can probably already tell how this will go. Oh, Sonic, how the mighty have fallen.
BAM! The Question Block is back for season two! We’ve change things up a bit so y’all let us know if you like the new format. We still ask questions, there is still music, there are still some sound effects, we still ramble about pointless topics… so what’s different? You’ll have to listen to the show and find out. You can look forward to the inaugural Hot Seat where Tony is tested on his knowledge of Luigi’s Mansion. Download it now? OK! GO!
The Question Block – 49
Round 1 – Avengers Music
Round 2 – Dust In The Tires
Round 3 – Toys ‘R’ Us
Round 4 – Luigi’s Mansion (Tony)
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“With great power comes great responsibility.” That’s an iconic quote at this point. So explain to me how the world’s biggest Spider-Man fan – Will – fails to use Spider-Man’s powers for anything responsible at all. A hero with no consequences, that’s what you can expect from this week’s Go Round of Spider-Man 2 for the GameCube. It’s Amazing! It’s Spectacular! It’s Web Of!
It’s an inevitable part of retail life. Old systems fade away. There’s no money to be had in buying back the games for old systems and the stock just tends to sit on shelves for longer and longer periods of time. That time has come for the Nintendo GameCube, at least when it comes to GameStop. Beginning on April 2nd they will no longer accept GameCube games for trade-in credit. Many of the stores will continue to sell GameCube games for a while longer, but you won’t be able to take them to the store for credit. In reality, how much credit do you get for most GameCube games anymore? Even the most recent titles like The Legend of Zelda: Twilight Princess can’t be giving you that much towards the purchase of a new game. It also makes sense when you think that the newer models of the Wii actually don’t play GameCube games so there’s another reason that GameStop can add to the list of why they shouldn’t carry those games.
You’re going to have to look to other stores if you’re still in the market for old GameCube games. There is one retailer here in the Tulsa area that has a rather large selection of GameCube games for pretty decent prices. That’s generally where I’ve been going to get those old titles. Still, it’s sad to see the GameCube being removed from stores shelves.
What could possibly follow Brawl? How about a party, a Mario Party. Mario Party 7 with eight people using four controllers, playing 12 mini-games for Go Round 101. Do the math, it equals awesome.
For this week’s Go Round, Will and Peter play Burnout, the first one. The objective of Burnout is to go fast and not crash. Or maybe the point is to go fast and crash a lot. I’m not really sure.