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Posts Tagged ‘Gamecube’

Go Round – Turok: Evolution

I was promised dinosaurs and excitement. All I got were glitchy controls and frustration.

More Smash Bros. Details Announced

Nintendo announced two brand new fighters to the Smash Bros. roster today during their Digital Event. These two new fighters are Mii’s and Palutena. That’s right. You’re finally going to be able to fight as digital Reggie. In fact the Mii’s were shown off in an epic battle between Reggie and Iwata with Iwata pulling out a new amiibo character (more about that later) to get the upper hand. The Mii characters come in three different varieties and you can customize their move sets to fit your fighting style. Those three styles are brawler, a character that fights with no weapons and likes to get in close; a weapons specialist and a gunner.

The other surprise announcement was that of Palutena, the Goddess of Light. She’s taking a break from saving Pit’s life to take on all-comers in the newest installment of Nintendo’s fighting game.

Alongside the announcement of the new characters Nintendo also announced Smash Bros. for 3DS will be hitting stores on October 3rd with the Wii version slated for Holiday 2014.

The previously announced GameCube adaptor cost a price. You’ll be able to pick up the adaptor for $19.99 when Smash Bros. launches this holiday. There is also a new Smash Bros. branded GameCube controller that will be available for $29.99. If you’re the type that likes to get bundles a new one featuring the Wii U version of the game, the GameCube adaptor and one of the Smash branded controllers will be available for $99.99.

This Is the Pro Controller I’ve Been Asking For

WaveDash

Nintendo just announced that they’re going to be releasing an adaptor for the GameCube controller that will allow you to use that device with Super Smash Bros., which is coming later this year. Third party company PDP has announced that they’re releasing a controller that will function similarly to the GameCube controller, but will be required to be plugged in to the Wii Remote in order to function. One company, WaveDash LLC, is looking to give many people another option; one that will function as a fully functional Pro Controller, but will also give you the look and feel of the classic GameCube controller with some modern touches.

They’ve introduced a Kickstarter campaign for their controller, the WaveDash. This new controller is shaped like the original GameCube controller and features a button layout identical to that classic device. Some new updates allow it to fully integrate as a Pro Controller for the Wii U, such as the inclusion of a second shoulder button. On the GameCube controller this would have been the Z button, but on new controllers it is labeled as the L button, while the triggers are labelled with the Z name. In addition to that the right analog stick (C-Stick) has been redesigned to be more along the lines of a modern controllers size. It also has three more buttons on the face where the Start button originally was. The d-pad, which was fairly small on the GameCube controller has been increased slightly in size for better comfort. It also features a rechargeable battery pack that can be recharged through the use of a USB cable.

The company is asking for $399,000 to cover the cost of building the controllers. The Kickstarter campaign runs until July 11th. For $44 you can secure one of the controllers for yourself should the funding goal be met. There are 350 controllers available at that price for early funders with another backing level of $49 to secure a controller. $85 will net you two controllers for multi-player sessions. If you’re interested in checking out the project you can head on over to its official Kickstarter page.

I’m incredibly interested in this project as this is the design for a Pro Controller I’ve been looking for. I love the look and feel of the GameCube controller. If you want to play your games like it’s 2001, now’s your chance. Check out the WaveDash and see if it’s something you might be interested in.

Go Round – Phantasy Star Online Episode I & II

Those guys and their Monster Hunter. Whatever. How about a real multiplayer game? This week we play Phantasy Star Online Episode I & II for the GameCube. Sadly, since this was a spur of the moment decision, we couldn’t find the memory card with our high level characters on it. So we just jump in with random characters forgotten by time (and ourselves). MHOG meet PSOG! There can be only one!

 

Go Round – BlowOut

We blow up stuff, get lost, fight alien bugs, fight angry robots and use elevators in this weeks’s Go Round of BlowOut for the GameCube. I could say more but there isn’t more to say.

Go Round – Mario Kart Wii

March 5, 2014 1 comment

For the record you can drift with the GameCube controller. However, you cannot drift if you pick automatic. Okay, now that we got that out of the way how about watching this week’s Go Round of Mario Kart Wii?

Tony’s Time: Wii U and the 3DS Player

November 26, 2013 4 comments

Tonys Time Purple

The Wii U is a year old and while I’m having a great time with my system, and have since I got it, the reaction has been pretty mixed.  Sales aren’t hitting the levels that Nintendo had hoped and third parties aren’t exactly showing the biggest support for the system.  That’s not what I’m here to talk about though.  Those thoughts are best left for another day.  There are a couple of things I’ve been thinking about a lot and it’s something that I think could really benefit the Wii U and that’s the 3DS and the GameCube.  Let me try to explain my thoughts.

The 3DS is on a roll.  It’s been hugely successful in the last year or two, and that’s after a floundering start that is very similar to what the Wii U is going through right now.  The internet was full of posts about how the 3DS was dead and that mobile phones were going to be the death of Nintendo.  We’re still waiting for that to happen and in the meantime the 3DS has exploded in popularity.  The library has grown to include some of the best games of this generation and it only seems to be gathering momentum, despite the constant death threats from Apple and other mobile devices.  They’re threatening, but Nintendo doesn’t seem to be scared.

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