We blow up stuff, get lost, fight alien bugs, fight angry robots and use elevators in this weeks’s Go Round of BlowOut for the GameCube. I could say more but there isn’t more to say.
For the record you can drift with the GameCube controller. However, you cannot drift if you pick automatic. Okay, now that we got that out of the way how about watching this week’s Go Round of Mario Kart Wii?
The Wii U is a year old and while I’m having a great time with my system, and have since I got it, the reaction has been pretty mixed. Sales aren’t hitting the levels that Nintendo had hoped and third parties aren’t exactly showing the biggest support for the system. That’s not what I’m here to talk about though. Those thoughts are best left for another day. There are a couple of things I’ve been thinking about a lot and it’s something that I think could really benefit the Wii U and that’s the 3DS and the GameCube. Let me try to explain my thoughts.
The 3DS is on a roll. It’s been hugely successful in the last year or two, and that’s after a floundering start that is very similar to what the Wii U is going through right now. The internet was full of posts about how the 3DS was dead and that mobile phones were going to be the death of Nintendo. We’re still waiting for that to happen and in the meantime the 3DS has exploded in popularity. The library has grown to include some of the best games of this generation and it only seems to be gathering momentum, despite the constant death threats from Apple and other mobile devices. They’re threatening, but Nintendo doesn’t seem to be scared.
Can you say awesome game? Well you shouldn’t because this game isn’t that awesome. I’m sure a lot of people worked very hard but, sadly, the end result is kind of bad. I am talking about Tube Slider and it’s this week’s Go Round.
Gladiators fight skeletons in this week’s Go Round of Gladius. All manner of myths and monster join the battle. All for the entertainment of the crowd. Are you not entertained?!
A blast from the past for this week’s Go Round of Intellivision Lives! for the GameCube. Y’all know I love old games and have wanted to start an Intellivision collection for a long time. I think these games should be played on the original hardware since, as you will soon see, ports of these old games don’t work too well.
There have been a number of different systems throughout the years. Some have been more successful than others. I don’t think there is any question that a system like the NES was far more successful than the Nintendo 64 in terms of sales; both of those being Nintendo systems. Some companies, like Apple, have tried to get into the home console business found it hard to capture mainstream appeal. Sega was once a hardware manufacturer before finally having to bow out due to dwindling sales. Sometimes companies like Microsoft jump into the business and surprise you. Our question this week is this. Is there one system you thought either, didn’t live up to the hype, was less successful than you think it should have been or didn’t deserve the praise it got?
The Wii Virtual Console service was a feature that was really promising in the beginning. The ability to have all of your classic games in one place, with no worry of loss, was something people desired for a long time. The VC’s library of classic games was good but there were some notable absences. The 3DS is continuing that trend and we know that current VC downloads on Wii will be able to carry over to the Wii U.
Nintendo has announced the Wii U will not be backwards compatible with GameCube games. Not surprising considering most systems don’t have that much compatibility for classic titles. Most likely they will make GameCube games available for purchase through the Virtual Console. Nintendo hasn’t confirmed this but at least one source is saying that it’s going to happen. I will not be surprised by this at all and would welcome it as there are a lot of GameCube titles that I just don’t have anymore or never got to play. As long as the library continues to grow, and doesn’t get neglected like it did on Wii, it could be a glorious thing.
There are some things that need to be worked out, like having all of these games tied to a single username and whether or not you’ll be able to move them to the GamePad and play them off screen. You’ve also got the unusual button layout to contend with. Granted, the Wii U GamePad and the Pro Controller both have all the necessary buttons, but muscle memory will have you wanting to press things that just aren’t there. Perhaps some third party will release a GameCube styled Pro Controller.
Someday, we have to figure out how to play this game. That day is not today. 15 minutes is not enough time to figure out the most complicated game in the world. Disney’s Party for the GameCube is so confusing, not even NASA has figured it out. In fact, part of the programming code for Disney’s Party is an undecipherable message we received from space. Perhaps this code is the answer to world peace. We should really figure out how to play this game.
Why did we decide to play this game? Because you asked for it. Or rather The Gameanater did. So here it is, Shadow The Hedgehog for the GameCube. You can probably already tell how this will go. Oh, Sonic, how the mighty have fallen.