Batman Arkham Origins: Blackgate was released on the Vita and the 3DS last year. It told the story of events that took place between Batman: Arkham Origins and Batman: Arkham Asylum. The game was developed by Armature Studios and featured a 2.5D perspective with a slightly modified version of the combat system from the 3D releases of the series.
Now the game is making the jump to consoles. On April 1st players will be able to download the game, titled Batman: Arkham Origins Blackgate – Deluxe Edition, on PC, Xbox 360, Playstation 3 and Wii U for $19.99. This new console release will feature enhanced, HD visuals, a new map and a hint system that will aid them in navigating the winding corridors of Blackgate Prison. Also, by registering the game with a Warner Bros. ID account you’ll have access to a new Zero Year Batsuit that was not previously available to players. All of the other suits that were available in the game will still be featured.
If you haven’t yet been privileged to assume the role of Max in this dirty adventure, Renegade Kid has made it available on another platform! Is there anywhere they won’t put Mutant Mudds? Anyway, grab your warer pistols folks, the muddy invasion has made it’s way to PSN!
What You Need To Know
I’m not going to go into much detail here. Considering there have been countless releases of this game on multiple platforms, you can read Tony’s review of the 3DS version HERE and his review of the Wii U version HERE if you’d like more information about the story or overall game’s design.
To be honest, I was originally skeptical about how Mutant Mudds would port to a high definition platform. In my past experiences, taking a game with the looks of an old SNES game and blowing them up on a 42″ screen just mucks up the original look and feel that you remember. Having only played this game in the past on my 3DS, both the PS Vita’s OLED screen and my HDTV when playing it on the PS3 bring a new life to this beautiful game! The work that has been done to make Mutant Mudds look astounding in HD shows you that Renegade Kid is capable of making a game look good on anything. Read more…
What is there to talk about this time of year? Well, we don’t know either. There isn’t any news to speak of. So we talk about the games we have been playing as we make fun of Ethan in his medicated state. It’s fun.
Starring – Tony, Micah, Ethan, Shelby
Run time – 1:26:46
You email us questions, we answer them. That’s how this works; firstname.lastname@example.org. You can do the whole thing I plug here every week, Twitter, Facebook and YouTube. By the way, Visceral Games makes Dead Space, not Vicarious Visions. I get those studios confused for some reason.
Games today are very complex. Many take full use of controllers and every button serves many different purposes depending on the context. Not this game. Watch this week as we play a two button fighting game called Divekick. One button jumps and the other button kicks. That’s all you need to know; or so I thought…
I think this video sets the record for most deaths in a Go Round. I suppose if you were bold enough, you would try to count the number of times we die in this week’s Go Round of Cloudberry Kingdom for the Wii U. Once you have the numbers, you can tell us who is the greatest Bob; Knight Bob, Road Cone Bob, Antler Bob, Pirate Bob or Bag Bob. In case you want to buy this game, and you should, be advised it’s also available on PSN and Xbox Live.
The WiiWare service was arguably a noble first attempt for Nintendo at bringing the gaming world a digital store. It was filled with a large variety of games of varying quality, but there were a few standout titles that were a cut above all the rest. One of those was a series by Gaijin Games called Bit.Trip. There were six games in the series that featured Atari/NES style visuals with high quality musical sound tracks. My favorite game in that series was Bit.Trip Runner, an auto scrolling rhythm platformer. It featured an amazing soundtrack (that would get stuck in my head for days) and was blisteringly difficult. It was also one of those games where you know anytime you screwed up it was your fault, not the game’s.
When Gaijin Games announced they were doing a sequel I was honestly a little hesitant at saying I wanted to play it. They were changing the visuals, making it multi-platform. I loved the first game so much I didn’t want to see it changed. Luckily, Runner 2 is as good, if not better than the previous game in the series and is worthy of the sequel treatment that it’s getting.
What You Need To Know
Bit.Trip Presents Runner 2 is, as was its predecessor, an auto-scrolling, rhythm platformer. You play as Commander Video, though there are about six other unlockable characters. Each level starts automatically and Commander Video just runs to the right. It’s up to you to make sure he avoids any of the obstacles in his way. To do that you use various button or analog stick inputs to slide, jump, block projectiles, spin around loops or kick obstacles out of the way. Each obstacle is set in time to music and will award you points based on how accurate you are with your inputs. Leaderboards show you how well you’re doing against your friends or other players around the world.
I know what you’re thinking. “Isn’t the Question Block supposed to be a half hour long?” Yes, you’re right. However, we babble a lot in this episode and we have a great little interview with Jools Watsham from Renegade Kid; I didn’t want to cut any of it. I could have cut some of Tony and I babbling but it takes a lot of work to cut incoherent rambling in a way that still makes sense. So I said “whatever” and exported the whole thing. It’s exporting now and I bet the file size is going to be huge; 192kbps for a 47 minute thing. Madness! Oh, if you haven’t already figured it out, Jools Watsham sits in The Hot Seat this week. He chooses a category near to his heart; his own game.
The Question Block – 54
Round 1 – Brawl Music
Round 2 – eReader
Round 3 – PSN
Round 4 – Mutant Mudds (Jools Watsham)
We have another show. Did you know? We have a forum. We have a Facebook group. We have a Twitter. We have a flux capacitor. We have a YouTube channel. One of those is a lie. Be sure to follow Jools and Renegade Kid on Twitter too.
The Vita’s not doing so hot right now. I’m getting sick of hearing about it. I went through the same thing with the 3DS launch. These handhelds were launched with some typical, launch games but people always want something new. Vita sales will pick up soon enough. Things like Gravity Rush and a possible price drop are what I’m waiting for. You know what’s not going to sell? The PSP Go. Man, what happened to that thing? Lack of content, high price, no way to transfer your UMDs… yeah, Sony botched the PSP Go thing pretty bad. However, Sony did make the first, all digital platform so for that they have secured their place in the history books. Here’s the thing. I have a tendency to pick up old systems several years after their prime; for the novelty and to add to my collection. I imagine someday I will pick up a Go but depending on when that happens, it may be completely useless.
It’s only a matter of time before the PlayStation Network evolves past the point of PSP compatibility. When that happens, it’s going to be hard to add new games to a PSP. Granted the PSP has been hacked to oblivion and you can pirate just about anything you want at this point, but that doesn’t help somebody who wants to acquire things legally. Ten years from now I may be able to add games to a Go through by using a computer but that stuff always seems shady. It almost defeats the purpose of collecting a system like that. Read more…
Normally I write a whole thing here about the podcast. Not today. I got to be on a plane in a few hours and I want some sleep. So how about you listen to the podcast and write in the comments what people should read before they download the show.
Starring – Tony, Micah, Shannon, Shelby
Run time – 1:31:00
If you want to give Gravity Rush a try (and I think you should), the demo will be hitting North American and European PSN on May 29th and 30th. I played this demo while I was hunting for Kid Icarus AR cards in Walmart. The game looked great and the idea of shifting gravity has a lot of potential. The full game will hit shelves on June 12th and 13th for North America and Europe, respectively.
I really want a Vita, specifically for games like Persona 4: The Golden and Gravity Rush. I just bought a 3DS a couple weeks ago and I have barely played it. More than likely, if I buy a Vita for Gravity Rush I won’t play it either. Does that make me a bad person?