Let’s just face it, everyone loves a good anime fighter… What’s that? You don’t?! Well I do and this is my review for Dengeki Bunko: Fighting Climax on the PS Vita! Continue reading Dengeki Bunko: Fighting Climax Review (PS Vita)
Following the brilliant success of the Project Diva games that have been released on the PlayStation 3 and PlayStation Vita, Hatsune Miku finally comes to the west on a system outside of the Sony family in Project Mirai DX. With over 40 tracks and TONS of things to do, there’s not a moment you’ll be bored in this game! Continue reading Hatsune Miku: Project Mirai DX Review (3DS)
In the world of mobile games, one game stood above all others earning Apple’s Game of the Year award in 2013. Fast-forward two years, add some multiplayer, new levels and port it to the Wii U (among other systems) and you get Badland: Game of the Year Edition. Continue reading Badland: Game of the Year Edition Review (Wii U)
What happens when you take two quirky space engineers and make them solve complex puzzles, in dangerous environments, while tethered to each other, for the entertainment of others? You get Shiftlings, the new physics-based, puzzle-platformer from Sierra Entertainment and Rock Pocket Games. In Shiftlings, you take control of Purple Plop and Green Goop and attempt to repair various things, while unknowingly taking part in a TV show complete with an announcer. Meanwhile, the game heavily relies on a fictional soda named Black Hola Cola for jokes, mechanics, and objectives.
Since NIS America has brought yet another insanely niche JRPG to us here in the west, I thought it would be best to strap on my thickest pair of glasses and jump into it with a review. Ladies and gentlemen, brace yourselves for Operation Abyss: New Tokyo Legacy! Continue reading Operation Abyss: New Tokyo Legacy Review (PS Vita)
Attack on Titan: Humanity in Chains is the first video game adaption on a dedicated gaming system of Hajime Isayama’s Attack on Titan series. It’s developed by Spike Chunsoft and is being published by Atlus in the west. We learned not too long ago that the game was getting localized by Atlus. This of course is a pretty huge deal for anime enthusiasts and fans of the series. Likewise the move brings a mature series to the 3DS and gives the system a type of game not many developers are making for the system; that being a mature 3D action game with single player, local multiplayer, and online multiplayer.
The bulk of the gameplay stays true to the series with combat and much of the movement playing out in a fashion similar to web swinging in Spiderman. This happens through a body-harness-like suit called Omni-directional Mobility Gear or ODM Gear for short. It’s also known as Three Dimensional Maneuver Gear and Vertical Maneuvering Equipment though it’s only referred to as ODM gear in this game. Like the anime, ODM gear uses gas so you’ll need to keep an eye on your gas meter. When you get low, you’ll need to use a new Gas Cylinder otherwise you’ll be stuck on the ground and near useless.
Bloo Kid 2 comes from German independent games developer, Winterworks, who have a growing library of games that have featured on various platforms such as smartphones, Steam and, for Bloo Kid 2, the Nintendo eShop. The company tends to favour 8 and 16 bit stylised games and from my experience with Bloo Kid 2, they’re pretty good at it.
Following on from his first (I’m assuming as I haven’t played it) action packed adventure, the protagonist, Bloo Kid, and his lady are taking a stroll with their baby, when a gargoyle like creature appears and swoops up Mrs. Kid and baby Kid. Then your adventure begins. That’s about as much story as you get in this retro-style, 2D platforming adventure; not that it’s a bad thing. It’s really no less story than you’d get in a Super Mario adventure. The opening intro really just serves to give your adventuring a purpose. Continue reading Bloo Kid 2 Review