Miku Hatsune is making her way to a Nintendo platform in North America. Hatsune Miku: Project Mirai DX is heading to store shelves and the 3DS eShop on May 26th. This 3D rhythm game features Miku and many other vocaloids in multiple game modes, 48 full length songs and a visual style reminiscent of the Nendoroid line of figures. According to a press release from Sega in the game “Players are able to adjust difficulty via challenge and support items, change timing indicators and target icons, and swap out vocals in certain songs. Further, players can watch their favorite videos and add scrolling commentary in the Mirai Theater, create unique dance routines in the Dance Studio, and compose their own song phrases in My Tune.”
You have the choice to play the game using the touch screen in “Touch Mode” or the face buttons in a more traditional “Button Mode”. StreetPass functionality allows you to swaps customizable Player Cards with other members of the community. More information about pre-orders from different retailers will be available at a later date.
It’s got to be hard to make a game. To create an entire reality that fits on a disk is no small task. We take for granted things like gravity, light, air, water, etc, but these are all things developers have to recreate when building a game. Sadly, it doesn’t always turn out so well. Likewise, running a business is hard and running a business that deals with video games is probably pretty stressful. Given that, why don’t we feel pity when games go wrong. Instead we typically feel ripped off. Thus is the reaction of a person parted with their money. When this happens nobody ends up happy, so allow us to vent a little on what we felt where the worst parts of the game industry this year.
Will Says: I’m not really hip to actual game industry news. I’m more of a comic book/superhero movie news guy. I have noticed something going on with the rest of the Okie crew though. They are all buying these Amiibo things. And they are buying them like mad, at thirteen dollars a pop. I don’t think the game developer side of the industry is making the worst decision. I think it’s the consumer side. I think getting every single Amiibo is a waste of money. They’re like Beanie Babies or Pogs. They will be gone in a year and no one will care anymore. Meanwhile, they’re taking up a ton of real estate in your house and aren’t good for anything except shooting down with a rubber band or maybe as replacements for your missing electronic football players. All of the Amiibo says are just letting Nintendo know that they don’t need to focus on making more games, but just making a few games that cost people hundreds of dollars each because of the accessories. I don’t know about you, but to me, Amiibos are the devil. Read more…
What happens when an overweight plumber and a giant blue hedgehog take over the “lympics?” Probably something a little like this week’s Go Round of Mario & Sonic at the Olympic Winter Games for the Wii. We bobsled, we figure skate, we do that rock ice game thingy; everything the “lympics” are known for.
Why is this man called Greendog when he is not green at all? How is he a surfer dude without a surfboard. How is the game kind of cool? Find out in this week’s Go Round of Greendog: The Beached Surfer Dude! for the Sega Genesis.
We pulled a Genesis game off the shelf called Tinhead for this week’s Go Round. I wouldn’t call it a terrible game, it’s just not great. It’s basically Ristar.
Apparently cyborgs don’t like holes in the ground. Who knew? This week’s Go Round is Cyborg Justice for the Genesis.
I think we need some more Xs around here. 16 is fine and all,but what if we had 32 of them? This week we play the Sega 32X and Knuckles’ Chaotix. I’m not sure what really happenes while we play this. We get lost, just like Izzy and Ethan did on the way to this recording. Something about that seems very symbolic. I bet Ethan and Izzy are Mighty the Armadillo and Ray the Flying Squirrel in disguise.