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Posts Tagged ‘Super Mario Bros.’

Free Mario DLC

November 27, 2012 Leave a comment

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Anyone that has purchased a copy of New Super Mario Bros. 2 has a surprise waiting for them. Nintendo announced today that in celebration of players around the world accumulating more than 300 billion coins, they are offering a themed DLC pack for the coin rush mode. This pack, which will be free until February of next year and features three courses themed around the original Super Mario Bros. and Super Mario Bros. 3. They not only feature retro themed courses but new twists on those courses like multiple paths to choose from.

All you need to do is head to the shop in coin rush mode to download them. They will become available for $2.50 on February 1st.

Six Virtual Console Games Get Release Dates

October 4, 2012 3 comments

I like the Virtual Console, a lot. I like being able to have all of these classic games from different consoles in one place, accessible at any time. The 3DS Virtual Console has six more titles, from various consoles and handhelds, that have been given release dates.

Mario Golf (launches Oct. 11)
Castlevania: The Adventure (launches Oct. 25)
Ninja Gaiden (launches Nov. 8)
Zelda II: The Adventure of Link (launches Nov. 22)
Wario Land II (launches Dec. 20)
Super Mario Bros.: The Lost Levels (launches Dec. 27)

Are you interested in picking any of these up? What games would you like to see added to the Virtual Console? My top choice would be the GBA game Drill Dozer. It needs to happen.

The Opinion Herd: Video Game Museums

July 27, 2012 1 comment

All of us here on staff are big into preserving the history of video games. I think we all believe video games need to be preserved as much as the most famous works of art, books and movies do. We’ve talked about whether emulation is a viable way to preserve games that are quickly being lost to time and what needs to be done to make sure these games remain playable in some form for future generations. Our question this week, “You’re in charge of starting a video game museum. What games or artifacts would be the focal point of your most important exhibit?”  Read more…

Nintendo Celebrating a Month of Mario

July 24, 2012 2 comments

If you haven’t picked up any pf Mario’s games in the 3DS eShop, then maybe this month might be the time to do it. Nintendo is celebrating next months release of New Super Mario Bros. 2 by discounting four games starring the popular plumber. One game for each of the next four weeks will go on sale, one of them for the second time.

July 26 – Aug. 1               Super Mario Bros.                                           $3.99

Aug. 2 – Aug. 8                Super Mario Land                                           $2.99

Aug. 9 – Aug. 15              Super Mario Land 2: 6 Golden Coins               $2.99

Aug. 16 – Aug. 22            Mario’s Picross                                               $2.99

Each of the games are going on sale for basically a dollar off, or around 25% of their regular price. Are there any of those you want to pick up? I’ve got all of them, with the exception of Mario’s Picross. I’m thinking Nintendo keeps discounting that game (it was previously a game of the weekend) because they want me to buy it and I keep passing on it. I just think I’m doing the world a service because as long as I don’t buy that game Nintendo will keep putting it on sale.

Unknown Mario Glitch?

June 24, 2012 1 comment

Hey folks.  I need a little help.  This glitch was recorded recently at OVGE and it was sent to me asking if I’d ever seen it before.  It’s a glitch that occurred during a run in Super Mario Bros. for the NES.  It’s from the Nintendo World Championships cartridge and was encountered by our young friend Nathan.  If I am understanding the voices in the video he says it happened after he reset the system and got back into the game.  I’ve never seen this glitch before.  I just wanted to see if any of you have ever seen something like this occur.  I’ve seen plenty of interesting glitches from Super Mario Bros., but this one was new to me.  So, let me know if you’ve seen it.  Pass it along to your friends and ask them.  I want to find out if this is a new glitch or something that people have seen happen numerous times before.

Super Mario Bros. Now Available

February 16, 2012 3 comments

We knew the Ambassador games weren’t going to stay exclusive to the program for long.  That time came a while back in Japan, but it just happened for us in North America today.  Super Mario Bros. is available to purchase for $5 from the Nintendo 3DS eShop and along with it come some updates.

The most obvious will be the new graphic that the game gets on the home menu.  It no longer is a static picture, but a cool 3D model of an old CRT television and the original NES console.  Completely cosmetic, but a cool little touch.  The biggest is the inclusion of save states.  You can now save your progress as you go and come back to that point with a quick press of a button.  This has been a feature on the Game Boy Virtual Console games from the beginning, but the Ambassador games shipped without the feature.  The most useful feature, at least in my eyes, is the slight remapping of the buttons.  Before you had to use the A and B buttons like you did on the NES controller, but because of their positions on the system it always felt awkward and a little uncomfortable to me.  Now Nintendo has also mapped the B button functionality to the X button allowing for a more normal feel when holding the system.  The game also comes with an electronic replica of the original manual, complete with all the back story and graphics.  I really like these inclusions for the Virtual Console games because you get to see all that wonderful information that was in the booklet when you originally bought the game.

If you’re an Ambassador just log on to the eShop and you should immediately get a message that you have an update available for one of your games (at least I did).  Update the game and you get all the nifty new features.  If you’re not an Ambassador, but you want a copy of Super Mario Bros. to take with you now is the time.

As an added bonus that picture to the left shows a graphical glitch that occured the first time I booted up the game after the update.  It occured in World 1-2 and some of the blocks now have a nifty green color.  You can’t really see it in the picture, but there are also some extra random pixels floating around Mario’s head and a row of pixels around his neck is missing.  I don’t think that was supposed to be part of the update.  Sorry for the fuzziness.  I snapped the picture quickly with my iPod holding it in one hand and my 3DS with a boat in the other.

Coming To America

October 21, 2010 Leave a comment

After much rumor and speculation, we finally have an announcement of some bundles coming to North America.  November 7th is the date to mark your calendars for. 

The 25th Anniversary Edition Wii will be heading here complete with a copy of Wii Sports, New Super Mario Bros. Wii, the 25th Anniversary edition of Super Mario Bros., a red Wii Remote Plus and a red Nunchuk.  It will be sold at retail for $199.99.

The red DSi XL will also be coming on that date bundled with a copy of  Mario Kart DS.  It will also come with pre-loaded copies of Brain Age™ Express: Arts & Letters, Brain Age Express: Math and Photo Clock and will retail for $179.99.

For those of you not needing a new system you can get your hands on the new Wii Remote Plus for $39.99.  No longer will you need to keep track of your Wii Motion Plus dongle as it’s built right into the controller.  Flingsmash, the new retail game that utilizes Motion Plus will hit stores on that date as well, bundled with a new controller.

Sign of the Times?

August 10, 2010 Leave a comment

NES Controllers don't work like this either.

Is it a sign you’ve played WAY too much New Super Mario Bros Wii when you try to shake the Wii Remote when you’re playing the original Super Mario Bros. to get Mario to jump just a little bit further?  Yes while playing level 1-1 in Super Mario Bros. I realized I wasn’t going to hit the top of the flag so I shook the Wii Remote to try to get Mario to get up just a little bit to reach that top part of the flag pole. 

Is that sad, or is it a sign of just how instinctive motion control has become to some people that when you’re playing older games with similar mechanics you try to use motion control even when you know it won’t do anything?

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