The new lineup of digital games available to redeem with Club Nintendo coins in now available. From now until June 8th you’ll be able to redeem your coins for the following games:
Super Metroid – 200 Coins
Mario Kart 64 – 250 Coins
Note this is the Wii Virtual Console version of the game and must be played in Wii Mode on the Wii U.
3D Classics: Kirby’s Adventure – 200 Coins
Brain Age Express: Arts & Letters – 200 Coins
Also with the reveal of these digital rewards the physical rewards have been put back up so you can now order physical rewards again. They were previously taken down while Club Nintendo underwent maintenance.
Here’s another podcast where we get angry and yell at each other. It’s mostly me as we get to talking about Star Wars early… really early. Seriously though, we talk about games, we talk about stuff, we talk about things, we talk about news. It’s everything you could expect from a podcast. We got a crew of five this week as Shannon is pushing himself to the brink of a nervous breakdown. And when I say breakdown, I mean like the DDR kind.
Starring – Tony, Micah, Ethan, Joe, Shelby
Run time – 1:56:45
The day has come and gone as Super! BitCon 2014 is over. This matters to us as it was the first time we ever put on a live version of The Question Block. That’s right, folks. We put on a game show and it went well (whew). We recorded a few things live from the show floor and I cut them together. We got some videos coming your way soon as well; some things we shot around the show as well as that game show thing we did. Keep your eye on the YouTube channel for those.
episode-super! bitcon 2014
Starring – Tony, Micah, Shannon, Ethan, Joe, Will, Peter, Greg, Izzy, Shelby
Run time – 25:42
Thanks again to the people behind Super! BitCon for giving us the oppertunity to put on the show. Also, a big thanks to everyone who watched, joined us on stage (Paul, Sean, Josh, Dan a.k.a. Studmuffin, Brian) and to our winner Jason Rivera. I guess I should put the other plugs here too; email@example.com, YouTube channel, Facebook group and Twitter.
What happens when Tony’s internet goes on the fritz? I have to host the show, that’s what. Luckily, I have Shannon and Joe to help me along. We spend a lot of time talking about the art and majesty of speed runs, more expensive controllers from Japan and why I may need to live in an airport for a couple months.
Starring – Shannon, Joe, Shelby
Run time – 1:20:56
If you have something to say about the show, send it to firstname.lastname@example.org. You can join our Facebook group and talk about Pop-Tarts and cool stuff like that. You can follow us on Twitter if you don’t want to be over loaded with an abundance of characters. Lat but not least, keep an eye on our YouTube channel as Go Round 200 is coming soon.
Just in time! I posted this on the site before midnight so this podcast DID go up on Monday! We have a short show as we obviously had a hard time getting this podcast recorded. We talk about the games we’ve been playing this week, what we are buying, Metroid tech support and the Xbox One. No Tony, so be ready for that, by the way.
Starring – Micah, Shannon, Shelby
Run time – 1:06:39
You can send us a comment or a question of your own; email@example.com. You can also follow us on Twitter and join our Facebook group. If that isn’t enough social networking for you, you can also chat on our forum and subscribe to our YouTube channel. It’s up to you.
Once again, video games are the topic and we do a lot of talking. Look forward to Super Metroid, Animal Crossing: New Leaf, Mirror’s Edge, Rockpacolypse and more. No Micah this week so we got a three man show. Who will survive?
Starring – Tony, Shannon, Shelby
Run time – 144:15
We want you hear what you have to say. Email us at firstname.lastname@example.org. Follow us on Twitter, join our Facebook group, subscribe to our YouTube channel and sign up for our forum. You know, if you want. Here is Trey’s link that he emailed to us and here is that Animal Crossing toy.
We all have them– those spots in games that get us completely stuck. Either they’re completely obtuse in design or simply difficult in general. The following is a list of such sequences, areas, and spots in both classic and modern games. The purpose of this article is to elaborate on specific spots in classic games that got me scratching my head in bewilderment and most of the time, calling a video game tips hotline counselor when applicable. Hopefully this article won’t give you too many bad memories and horror stories of these spots! What I do hope this article will give you are plenty of moments where you go “yes, I experienced trouble here too” and other memories of possibly even overcoming such spots all on your own. After you’ve read the examples, name your own trouble spots that got you stuck way back when in the past or now in the present.
Sonic the Hedgehog 3 (GEN) – The Barrel of Doom
This particular problem spot occurs in the fourth zone of Sonic the Hedgehog 3, Carnival Night Zone, Act 2, to be exact. While there are multiple red and white barrels sprinkled throughout the zone, they are totally optional. However, there is one near the tale end of Act 2 that Sonic is forced to pass.
So, this should make my good friend Shelby happy. Earlier today I sent him an email saying that I was seven metroids away from completing Metroid II, but that I thought it might be slow going because I didn’t really know which metroids were left to kill. Well, I sat down this evening, powered through and managed to beat the game. It took me between eight and nine hours overall to finish it, mainly because I spent so much time just being lost and backtracking through areas that I’d already visited.
I have to say that I think this has become my favorite game in the franchise…..so far. I’ve played and beaten three Metroid games now; Metroid Other M, Metroid (NES), and now Metroid II. I’m now going to start on Super Metroid on the Virtual Console, but I’ll also be tackling Metroid Fusion after that courtesy of the 3DS Ambassador program.
I’m impressed with the atmosphere that Nintendo was able to create on the Game Boy screen. The lack of any real environments other than bleak, barren caves really gives you the impression that you’re alone and you’re not sure where anything is. You’re going to be lost. As a player it was frustrating, overwhelming and down right creepy at times. I can imagine that Samus might have been feeling many of the same things that I was experiencing. I also really got a sense of fear when I would see those cracked metroid eggs on the ground. I knew something bad was going to be coming, but it wasn’t always when you expected it. There were a few moments when I was genuinely surprised by the appearance of a metroid and was caught momentarily off guard.
This franchise is quickly becoming one of my favorites. I don’t know that I’ll ever rise to the same level of fandom that Shelby, or many others, have achieved, but I really like this franchise. The story really pulls you along (even while the games don’t tell you a lot). The sense of exploration is great. The weapons are a lot of fun, when you learn to control them, and the enemy encounters are sometimes very difficult, without ever feeling like you’re being cheated.
I’m going to continue on with the Metroid series. I’ll report back after my time with Super Metroid. Shelby tells me that this one is going to be one that I really like because of how much I like games like Shadow Complex. I’ll let you know.
Since Nintendo isn’t going to say it, I will; happy 25th birthday, Metroid. Everybody is aware of the 25th Zelda anniversary but for some reason Nintendo has forgotten all about Samus. I’m not sure why but Metroid has always taken a back seat to Nintendo’s other franchises. I wanted to do something special for this occasion but I wasn’t quite sure what. I already did a huge summary of all things Metroid around the release of Other M with our Metroid Week feature. I could continue the pattern and cover some more weapons and characters but I figured it would be fun to share a few stories about my time with Metroid games over the years.
My earliest memory of Metroid is when my brother and I played it in Kmart for the first time in 1989. Metroid was the game they had inserted into the demo NES at the electronics section. We were still new to video games as we had only received our NES a few months before Read more…
We’ve been talking about Metroid for the past week, but it’s always been from the perspective of a series veteran. What about those people who are anticipating Other M and this is their first Metroid experience? Well, that’s where I come in. I’ve been playing games since the late 80’s, but my path never crossed with Metroid. It wasn’t until Shelby gave me a copy of Metroid Prime about 3 years ago that I had even played a game in the series. I played about 20 minutes of that game, hated the control scheme, turned it off and never went back to it.
I’ve also been a rather big fan of Metroid style games. Castlevania has been one of my favorite franchises and I absolutely loved Shadow Complex on XBLA. That’s a game that borrows very heavily from the Metroid franchise. So, why didn’t I ever really play a Metroid game? That’s a really good question, and it’s not one that I don’t really have an answer for outside of I just never bought one of the games.
I recently bought and downloaded both Metroid and Super Metroid on the Super Nintendo and I started playing through both of them to get into the groove of playing a Metroid game. I wanted to know what to expect when I started playing Other M.
Here are some of the things I discovered playing through even a small part of those games. The first, expect to get lost, and maybe a lot. I managed to find a spot in the original Metroid where I was going back and forth trying to find where I needed to go next. I spent two days trying to figure out where I needed to go before describing my predicament to Shelby. I gave him a very vague idea of where I was and he was able to tell me exactly what I needed to do. It turns out I had missed the morph ball bombs and needed to go back and get them. I fully expect there will be other parts of the game where this will happen.
Another is a lot of hidden secrets. There are a lot of places that the developers have hidden things in Metroid. Those can be anything from upgrades to health and secret passages. They also hide them in the most unusual of places. You’ll have to look very carefully for clues in the environment that things are hidden. These won’t be essential to completing the game, but you can bet they’ll make life just a bit easier.
Epic boss battles are also a hallmark of the series. I know this and I’ve only played about an hour and a half total among four Metroid games. Super Metroid and Metroid Prime 3 both start out with very big battles against Samus’ arch nemesis, Ridley. While they may be battles you ultimately can’t win they do you up to be prepared for some tough fights along the way.
My experience with the Metroid franchise has been very limited up to this point. I’m currently playing through the two console side scrolling iterations of the game and have dabbled in the prime series. I don’t know how well I will be able to get through that because I’ve had some issue with motion sickness lately playing through Metroid Prime. I’m going to stick with it a bit and let you know how it goes.
I’m looking very much forward to Metroid Other M, despite my limited exposure to the series. I’ve never been excited about a Metroid game before. Metroid Prime 3 came and went as did Metroid Prime trilogy. This game is striking that chord in me with regard to an old school platformer. Shadow Complex really scratched that itch in me for a Metroid game lately and maybe it has been the huge resurgence in side scrolling games over the last year that has brought it back to me. The blend of old school gameplay with new school cinema is very appealing to me and it helps that it is one of Nintendo’s most beloved franchises. I don’t know how I would feel if this had been done to a Mario game, but because it’s a franchise I’ve not been too familiar with I’m more open to the idea.
Regardless of your experience with the franchise Metroid appears to be one of those games that everyone can enjoy. I’ve not had a chance to play it yet, but that will end soon and I’ll be able to tell you how the game appeals to a newcomer to the franchise. Shelby will be doing the review of the game so you can look forward to that in the coming days. Until then, the wait’s almost over.