Shin Megami Tensei: Devil Survivor 2 Record Breaker will be released to the world on May 5th. When it does there will be paid and free DLC that will be launched within the first few weeks of the game’s release. The DLC will include a number of Free Battles that are designed to help quickly level up your party and better equip them for the fight against the demons who are ravaging Tokyo and the rest of Japan. All of the DLC, with the exception on one called Beginner’s Brawl will scale based on the level of the game’s main character so no matter how powerful you are the rewards won’t come easy.
The schedule for the DLC release looks like this:
May 5 – Game launch, Beginner’s Brawl, Macca Makes an Escape!
May 12 – All Skills Must Go!, Lost Demon Rescue, Let the Demons Grow
May 19 – Addonetarium
For a full list of what each DLC pack will include head past the break.
Let’s start with the FreeLC first, shall we? These two items will be permanently free.
Beginner’s Brawl — This is the one Free Battle that won’t scale with level, so make sure to tackle it early on. The enemies are a little on the weak side, but can still pack a punch if you’re not careful. Defeating them will earn you some quick Macca (demonic currency) to blow at the Demon Auction and get your team started off right.
Lost Demon Rescue — A persuadable demon is caught in the middle of two hordes. If you can protect the demon and survive the onslaught, the demon will join your party! Use it to bolster your ranks or keep it for fusion fodder. (Not to mention that some of the demons you’re up against have useful skills to crack!)
After you’ve mastered those battles, you can try your hand at some of the paid DLC content, which goes a little further in terms of providing players with usable resources. All the below content will be 99 cents (CA$1.49) apiece on the Nintendo eShop:
Macca Makes an Escape — This battle poses a chase scenario. Demons are fleeing with their pockets stuffed with Macca, and it will be up to the player to run them down and beat the payout out of them. The demons are carrying three times the usual amount of Macca, and even though they’re fleeing, they’ll put up a good fight if you catch them.
All Skills Must Go! — Scattered around the battlefield are memory sticks loaded with powerful skills for your party. But the demons around have their eyes on them too, and will try and abscond with the memory sticks. This is one situation when you’re going to want to make sure to use non-combat skills that slow down enemies and/or speed up your party, because nothing is as infuriating as watching a Moh Shuvuu fly off with a powerful healing skill.
Let the Demons Grow — This is an old-fashioned free-for-all battle. These demons are loaded with extra experience, so systematically pick them off to reap EXP rewards and level your entire party.
Addonetarium — This battle is for higher-level characters, but is hugely beneficial towards the middle of the game when you can start implementing add-ons to your fusion. Basically, the add-ons give the fused demon a specific bonus, and can mean the difference between an average demon and all-powerful killing machine.