When Final Fantasy creator Hironobu Sakaguchi and his company Mistwalker started work on the mobile RPG Terra Battle they talked about beginning work on a console version of the game. They were supposed to begin that work when they finished said mobile version, only they didn’t. Why not?
“When we first began planning the Download Starter and setting our goals, I never thought we’d reach two million downloads, or rather, it was a far away goal. But meeting this feeling, it is expected we keep our promise of ‘starting development on a consumer version,’ but I didn’t think that day would really come. We didn’t actually have anything planned for it, so I’m starting to feel the heat now that it’s happening.”
It’s sort of refreshing to hear a developer say that they don’t really know what to do. At the same time, however, when they announced the games they talked about creating a console version of the game and that sort of implies they have some basic direction as to where they’re going to take the franchise. Don’t talk about something unless you’re going to follow through with that. Just ask Peter Molyneux.
While they’re still working on ideas it’s going to be some time before we ever see anything emerge on consoles for Terra Battle.