“We eagerly look forward to any announcement of further hardware from Nintendo but right now Project CARS is simply too much for Wii U despite our very best efforts. Apologies to our Nintendo fans out there that have been waiting for further news on this but have no desire to release a product that isn’t at the very least comparable with our highest-rated versions on other platforms. We optimistically look forward therefore to what the future may hold.”
That’s the official statement from Bandai Namco about the cancellation of Project Cars, a game that many Wii U owners were looking for as a realistic racing simulation on the system. It comes as a surprise to almost no one as the developer has been hedging any hope of a Wii U version of the game for a while now, though fans still held out hope that something could be done. A release on Nintendo’s platform has never been assured, and officially has always been listed as maybe, though work had been done trying to get the game on the Wii U.
Development had been troubled for a while. The developers were never able to get the game running as fast or as pretty as it was on other platforms. Recently they’d gotten the game running at about 23 frames pers second at 720p resolution, not nearly the 60 frames/1080p they were hoping. Now they look to the future and new hardware from Nintendo before committing to releasing a version of the game on a Nintendo platform. Will that ever happen? Who knows. At this point only time will tell.