Assassin’s Creed Chronicles: India Endgame Showcases Everything Good About the Series

The Assassin’s Creed Chronicles series doesn’t really get the credit that I think it deserves. The series, which started as announced DLC for Assassin’s Creed: Unity ended up spinning into its own trilogy of games. The three stories link together to tell a story first set up in Assassin’s Creed Revelations. At the end of Ezio’s life he has a box that he gives to Shao Jun, a member of the Chinese order of Assassin’s. That box ends up being the centerpiece of this three game series and sees it going through history from where it started in Renaissance Italy to where it ended up in revolutionary Russia around the time of the first World War.

The games themselves are side scrolling stealth platformers that I think capture the feel of the Assassin’s Creed series pretty well. They put a premium on stealth and you’ll find that if you try to brute force your way through them you’ll end up dead more times than not. However, if you play the games the way Assassin’s typically act you’ll find they handle themselves pretty well. Each of the three main characters feels just different enough from the others and they each have a part of the franchise that they seem to highlight more than the others.

ac-chronicles-indiaAssassin’s Creed Chronicles: India has been my favorite game in that trilogy and I’ve now played through it two or three times. The end game sequence of events highlights just what I love about the series as a whole.

The Assassin’s Creed series puts a spotlight on fast paced action sequences as the games begin to wrap up. Many of them include a chase through the environments you’d spent hours sneaking your way around and they do a fairly good job of taking an area you might know pretty well and making you think completely differently about it. The most famous end game sequence is probably from Assassin’s Creed III and the chase against Charles Lee. Most people complained that the sequence was unfair, but I finished it on my second time through.

The Chronicles series, however, highlights the free running aspect of the games and I think India did a fantastic job of making it feel very fun to play. They managed to squeeze in so many elements of the game into this one four and a half minute segment of events. You get the free running, leaping over barriers, but you also get to try out some quick stealth kills while at the same time avoiding wire traps. At multiple points throughout the run you have to escape rampaging elephants or quickly navigate crumbling architecture that could give way at any moment. It all culminates with a one on one boss fight against one of the game’s main antagonists, which in itself shows off all the best elements of the game’s combat system in one fight.

Take a look at this video showing off the entire run and ending just before the boss fight. It’s one of, if not my favorite moment from the entire Chronicles trilogy.

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