The 3DS has steadily been receiving its share of games that were originally featured on the Wii U. Games like Hyrule Warriors, Rhythm Heaven, Xenoblade Chronicles and Super Mario Maker are showing the system is capable of handling the same experiences as its bigger brother. The next game to get that treatment will be released on February 3rd in the form of Poochy & Yoshi’s Woolly World.
Nintendo released a demo of the game yesterday that gives you access to two of the game’s early levels. While they’re not pixel perfect remakes of the previous game they do show off that the port is very faithful to the original while making changes and adjustments where needed.
First off the levels are exact copies of the original. I played the demo levels and the same levels from the original game back to back to compare. If something is hidden somewhere in one game it’s in the exact same place on the other. The other real difference is the icon that represents those. Whereas in the Wii U game beads collectibles were indicated by a stamp inside a green circle on the 3DS they’re now represented by pencils in an orange circle. Enemy placements are identical so if you have favorite paths through levels in the first game you’ll be able to make the exact same run now.
Graphically the game isn’t quite as nice as its console counterpart. Some concessions had to be made to make the game run on the less powerful device, however that doesn’t take away at all from the beauty of the levels. Seeing the game in screenshots doesn’t really do the game justice. There are things, like the way the levels would move and react to where Yoshi was. You could feel the weight of the fabric and see evidence of him moving around as the yarn of the environment gave way under Yoshi’s feet. That’s not present in the 3DS version of the game. The level of detail also isn’t quite as nice. Where you felt like you could see stray fibers and deep textures on the 3DS those are replaced by slightly blurry, less well defined textures of the yarn. It’s noticeable at first, but when the game is in motion you’re not going to be paying that much attention to the lack of depth. The game, despite these changes and limitations still looks very good.
We don’t get a chance to see one of the biggest new features of the 3DS game in the demo, the Poochy exclusive levels. Those are being saved for the full release version of the game. From what I’ve seen in trailers they look incredibly fun but we’ll have to wait a couple weeks to finally see how those play for ourselves.
You get two full levels in the demo that let you collect everything possible in them, but that’s about it. It’s a nice taste of what’s to come and despite having played the Wii U game on and off since it was originally release I’m still very excited to play through the game again on 3DS.