Every once in a while a game announcement pops up that just grabs your interest. With The Last Day of June all I had was a trailer, which I’ll show you here in a minute. I had to do a little bit more digging to find out some information about the game, but what I found intrigued me.
The game tells the story of a couple, Carl and June. You’re learning about the events of June’s last day of life and trying to change the events of that day to save her by solving a series of different puzzles. According to the game’s write up on Nintendo.com:
A Heart-Driven Quest:
Last Day of June is inspired by Steven Wilson’s haunting song “Drive Home.” Recreated as an interactive adventure, Last Day of June takes players on a profound and poignant journey.
Poetry in Motion:
A true artistic innovation in visualizing a bittersweet story told through a welcoming, painterly world that showcases the beauty of life and love, but also the contradictions of loss.
Empathy Through Experience:
Determined to save his beloved and fueled by the power of grief, Carl introduces players to June’s last day. But as they interact with the narrative, players will progress from viewer to a character deeply intertwined in the story.
Relive June’s last day by traveling back in time through her paintings in an attempt to change the results of the fateful and final drive home by solving emotionally challenging puzzles.
Carl and June’s story progresses at key moments where life-changing decisions need to be made, but players may need to navigate unintentional consequences that create new dilemmas – and potentially new opportunities.
If you’re curious to see the game in action check out this trailer: