The Caligula effect is the wanting to see and do prohibited things.
Rhythm games come in a lot of different shapes and sizes. From the screen tapping, stylus swirling game play of the Elite Beat Agents game to the frantic, sweat-inducing dancing of they DDR games to the pulse pounding drum play of the Taiko no Tatsujin games to the straight up button mashing of the Hatsune Miku series. There’s a rhythm game out there for everyone. I’ve played a lot of them because I really like music. I like rhythm. I like the combination of the two. Project Diva X is the most recent game in this vocaloid series.
The story of the game is just cheesy. I didn’t like it. I didn’t think it needed to be there. Sure, it’s fun to see the characters interacting with each other; Miku, Rin and Luka get very excited about the idea of forming a rock band together, but ultimately it’s just there to provide some reason to break the songs in the game up into different styles. See, in the game you’re supposed to reconnect five different clouds of music together and to do that you have to “learn” about each of the different styles and how to best embody that type of music. I found myself groaning at the saccarin-sweetness of the whole thing. It’s really, cheesy y’all. In it’s defense many rhythm games try to inject a story where one isn’t really needed and most of them revolve around saving the world through the power of dance. This one is no different.
Shovel Knight is digging its way back into the news! This time, in a more physical manner. As we all know, Shovel Knight is getting a retail release this October on Playstation 4, Xbox One, Wii U, and 3DS. However, what we just learned during the Nindies@Night event that Shovel Knight is also getting an Amiibo. That’s right, Shovel Knight will be the first indie game character to receive an Amiibo and the Amiibo functions will be exclusive to Wii U.
Earlier this month, Sega announced that Phantasy Star Online 2 is getting a Playstation 4 release. This, of course, lead people to believe it would be getting a western release as well. Well, unfortunately, the games status is still in a state of not a no, not a yes, but not at this time. Here’s what a rep from Sega said: Sega is currently not planning … Continue reading Phantasy Star Online 2 Still Not Coming West
A few months back we learned that Sony was opting out of Gamescom. They weren’t going to be holding a press conference and there was no mention of them being an exhibitor on the show floor. Well, as it turns out, Sony has decided to go to Gamescom after all. They still won’t be holding a press conference however they’ll be there on the show … Continue reading Sony Attending Gamescom After All
The world has come under attack by a single person known simply as The End, no I’m not talking about that one boss character from Metal Gear Solid 3, that resulted in over two billion casualties. After the attack a message was received from The End saying he will destroy the world in 13 days unless he is stopped. Normal attempts to attack The End … Continue reading Lost Dimension Review
Bloodstained: Ritual of the Night finished its Kickstarter recently. They put up a last goal for $5,500,000 that they blasted past with an ending of $5,545,991. This means, Bloodstained: Ritual of the Night is Kickstarters most funded title ever. The event was streamed live on Twitch and had a good number of viewers to witness the occasion as well. Bloodstained: Ritual of the Night is … Continue reading Bloodstained: Ritual of the Night Is Kickstarter’s Most Funded Game So Far
Since NIS America has brought yet another insanely niche JRPG to us here in the west, I thought it would be best to strap on my thickest pair of glasses and jump into it with a review. Ladies and gentlemen, brace yourselves for Operation Abyss: New Tokyo Legacy! Continue reading “Operation Abyss: New Tokyo Legacy Review (PS Vita)”
Here’s a bit of cool news. As we learned before, Bloodstained: Ritual of the Night is coming out for the Wii U. Well they blew past the Vita stretch goal as well. Armature, the developer behind both versions, is one of the first, if not only developer to use Unreal Engine 4 on either platform. This has sparked a ton of interest in the development … Continue reading Armature Releasing Their Unreal Engine 4 Code For Wii U and Vita To Developers For Free
Aksys Games announced earlier today that BlazBlue: Chrono Phantasma Extend is coming out June 30 on Playstation 4, Xbox One, and Playstation 3, and is coming out July 28 on Playstation Vita. The game will come with a new-and-improved Guard Gauge system, 2 new characters, new story scenario’s, and cross-play between PS4 and PS3. Check out the trailer below. Continue reading BlazBlue: Chrono Phantasma Extend Release Date Announced