Today at Apple’s conference Mr. Miyamoto was on stage to show off Nintendo’s next mobile game. It’s not Animal Crossing, or Fire Emblem as has been previously announced. This one stars everyone’s favorite plumber. Super Mario Run is set to come to iOS later this year.
The game is a runner where Mario automatically runs from left to right. Tapping on Mario will make him jump. Hold the tap longer, he jumps higher. Just touching enemies will defeat them. At different points later in the game there will be blocks that can be used to change Mario’s direction. The point of the game is to collect as many coins as you can and reach the end of the level before time runs out.
There will be multi-player options available too. A battle mode, called Toad Rally, will have you choosing an opponent to try and beat their score. You can play with friends or against other people from around the world. There is no flag pole to reach in this mode. You just keep running and collecting coins until the timer runs out. The person with the most coins at the end wins and will have Toadette appear to tell you who collected the most.
One thing that does appear to be the case with this release is that it will not be free to play. It will be available for a set price with no in-app purchases necessary. It will also have stickers for iMessage that will work in iOS 10.
Super Mario Run is expected to hit the app store later this year.
It’s a quick update by Myles this week as Nick couldn’t make this recording. Myles discusses the new President, game delays and a new Smash map. He also mentions some of his favourite Mario Maker levels that he’s found so far. Continue reading NintendPals: Episode 29
If there’s one name that is synonymous with creative ideas in the games industry, it’s Shigeru Miyamoto. It’s little wonder then that Nintendo are turning to him in a bid to save their ailing console, looking for fresh ideas with a focus on the GamePad. While E3 gave us a tantalising glimpse of a new Star Fox game, two playable ideas from the mind of Miyamoto were shown; Project Guard and Project Giant Robot.
While both of these are in a playable form, they clearly remain at a tech demo stage, and showcase ideas that could be implemented on the GamePad. As to whether they’ll ever see a retail release, it really is anyone’s guess. Nonetheless, I got a chance to play them, and a rare glimpse at the tech demo process within Nintendo.
Project Guard is Nintendo’s crack at the tower defence genre. Besieged by robots of varying design, your job is to man one of 12 defensive towers to defeat the oncoming horde. It’s a simple principle, but one that is greatly enhanced through use of the GamePad.
While the TV shows video footage from all 12 cameras at once, with focus on a controllable one in the middle, selection of your currently armed camera is done entirely through the GamePad. The result is a split focus – do you focus on the overhead map on the GamePad to select targets, or do you attempt to utilise the displays of all 12 on the TV? It’s a delightful mix of tower defence and tactical thinking, and one that is enhanced with a group of friends helping you to analyse the TV screen.
The gameplay boils down to selecting a camera on the GamePad, bringing it up on the TV, and then taking manual control to defeat in-coming robots. There are a variety of robots to defeat, be it birds that steal the cameras or ball bots that need to be pushed away before they explode, leading to a high level of tactical planning, especially when placing cameras before the match starts. Continue reading Hands-On: Miyamoto’s Projects
Nintendo has a number of games set to be released between now and the end of the year including titles like Pokemon X & Y, Super Mario 3D World and The Legend of Zelda: A Link Between Worlds. While those games are still a few weeks away from being available Nintendo is going to allow people attending the New York Comic Con 10-13th. In addition to being able to get some hands on time with their new Nintendo 2DS they will also have the following games available for demos at their booth:
• Super Mario 3D World from Nintendo
• Donkey Kong Country: Tropical Freeze from Nintendo |
• The Legend of Zelda: The Wind Waker HD from Nintendo
• Mario & Sonic at the Sochi 2014 Olympic Winter Games from Nintendo |
• Bayonetta 2 from Nintendo
• Sonic Lost World from SEGA
• Pokémon X and Pokémon Y from Nintendo
• The Legend of Zelda: A Link Between Worlds from Nintendo
• Mario Party: Island Tour from Nintendo
• Sonic Lost World from SEGA |
• Batman: Arkham OriginsBlackgate from Warner Bros. Interactive Entertainment
• Skylanders SWAP Force from Activision Publishing
On October 13th during Kid’s Day at New York Comic Con there will be a number of kid friendly activities to participate in like playing the 2DS, getting photos taken with Mario and letting kids have the opportunity to talk to Mario himself via the “Mario in Real-time” service. There will also be tournaments featuring classic Virtual Console games and events featuring some of Nintendo’s most prominent employees like Shigeru Miyamoto and Eiji Aonuma.
What time is it? Podcast o’clock! Join us as we talk about video games and food. Why do we talk about food so much? It always makes me hungry. Anyway, this week Shannon tries to spread his yo-yo addiction, Tony thinks his internet crashes, I burst into spontaneous song and Micah doesn’t show up. That, folks, is what we call a podcast.
Starring – Tony, Shannon, Shelby
Run time – 1:55:15
Just like many faithful listeners before you, send an email to email@example.com and we will read it on the show. Also, send us some pictures of food or something. You can tweet them to us on Twitter, post them on our Facebook group or post them on our forum. You could probably find a way to show via YouTube. You can share videos or something. Probably.
Nintendo hasn’t really been known to be innovative or a leader when it comes to the online space. It almost seems they’ve been dragged into the digital age kicking and screaming. The statements they’ve made and the progress that’s been seen over the last few months has been quite a nice change for the company. However, while they seem to be doing the right things in the digital games marketplace, online gaming still doesn’t seem to have caught on with the company.
Only a handful of Nintendo games over the last few years had any real sort of online presence. Mario Kart DS, Mario Strikers Charged, Super Smash Bros. Brawl, Battalion Wars II, Mario Kart 7 and Kid Icarus: Uprising are the cream of the crop when it comes to online Nintendo games. Past that there isn’t really much to speak of. That’s why the reaction to Shigeru Miyamoto’s comments about no online multiplayer for Pikmin 3 seem so surprising to me.
Here’s the quote from the famed developer as to why the company isn’t including any online competition in their upcoming Wii U game.
“In the situation of Pikmin, for example, since you would have lots of individual, small creatures, the Pikmin, who’s every movement and location is going to be really important in the game, it would be very difficult to sync up over an internet connection.”
Continue reading Tony’s Time: Pikmin 3 – No Online, No Problem
What happens when we don’t play any games and there is no news? We make a short show. We barely manage to fill an hour this week due to the E3 drought and life keeping us from playing games. During the news we talk about how games don’t make any money unless it’s called Call Of Duty. Also, Micah almost ODs on food, Tony threatens to hurt his cats and I complain about bugs in my house. Oh gad, is E3 here yet?
Starring – Tony, Micah, Shelby
Run time – 1:08:41
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